Compile
#Building from Sources
##Building OpenDungeons
N.B.: OpenDungeons requires C++11 features.
Each compiler has it's C++0x or C++11 flag, for GNU g++ it's :
g++ --std=c++11
On CMake, make sure to add that to the CMakeCxxFlags.
###Linux
On linux, cmake . and make should make you able to compile the game.
More detailed compile instructions:
###Windows
###Mac OSX
##Dependencies
The current dependencies used for any OS are:
- Ogre - Version 1.9.x
- CEGUI - Version 0.8.x
- Boost (same version than the one used by Ogre)
- SFML - Version 2.x
- OpenAL (Required by SFML)