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Compile

oyvindln edited this page Feb 24, 2015 · 8 revisions

#Building from Sources

##Building OpenDungeons

N.B.: OpenDungeons requires C++11 features.

Each compiler has it's C++0x or C++11 flag, for GNU g++ it's : g++ --std=c++11 On CMake, make sure to add that to the CMakeCxxFlags.

###Linux

On linux, cmake . and make should make you able to compile the game.

More detailed compile instructions:

###Windows

###Mac OSX

##Dependencies

The current dependencies used for any OS are:

  • Ogre - Version 1.9.x
  • CEGUI - Version 0.8.x
  • Boost (same version than the one used by Ogre)
  • SFML - Version 2.x
  • OpenAL (Required by SFML)