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Nestopia: set favored machine state to NTSC

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1 parent 9523ff3 commit 45f5290aad2bbc5a7d832565862edab401fa1530 @clobber clobber committed Mar 28, 2013
Showing with 1 addition and 1 deletion.
  1. +1 −1 Nestopia/NESGameCore.mm
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2 Nestopia/NESGameCore.mm
@@ -359,7 +359,7 @@ - (BOOL)loadFileAtPath:(NSString *)path
Nes::Api::User::questionCallback.Set(doQuestion, userData);
std::ifstream romFile([path cStringUsingEncoding:NSUTF8StringEncoding], std::ios::in | std::ios::binary);
- result = machine.Load(romFile, Nes::Api::Machine::FAVORED_NES_PAL, Nes::Api::Machine::ASK_PROFILE);
+ result = machine.Load(romFile, Nes::Api::Machine::FAVORED_NES_NTSC, Nes::Api::Machine::ASK_PROFILE);
if(NES_FAILED(result))
{

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