🎮 Retro video game emulation for macOS
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Atari800 @ 51347e1
BSNES @ 0ebc1e1
CrabEmu @ cd18b5e
FCEU @ e552d8e
FilterPlugins
Gambatte @ ef92b7a
GenesisPlus @ 61eb9a6
HTML
HTMLResources
Higan @ 9890985
InstallerResources/Quartz Composer
Interface Graphics
MagicKit
Mednafen @ e5127f8
Mupen64Plus @ 96bd7cc
NeoPop @ eacf44d
Nestopia @ a7aaa22
OpenEmu-SDK @ 785844a
OpenEmu.pmdoc
OpenEmu.xcworkspace
OpenEmu
PPSSPP @ b201fbf
ProSystem @ 96b4606
SNES9x @ d59ffb8
Scripts
Stella @ 762ddaf
TwoMbit @ c6d6583
UME @ 4189c8e
VecXGL @ 80edceb
VisualBoyAdvance @ c03f89b
iPhoneRemote
picodrive @ cc99f79
yabause @ c14a881
.gitignore
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README.md

README.md

Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game-engine plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Currently Open Emu can load the following game engines as plugins:

  • CrabEmu - adds support for Sega Master System, Game Gear, SG - 1000
  • Gambatte - adds support for Game Boy and Game Boy Color
  • Genesis Plus - adds support for Sega Genesis/Mega Drive
  • NeoPop - adds support for Neo Geo Pocket and Neo Geo Pocket Color
  • Nestopia - adds support for NES/Famicom
  • FCEU - adds support for NES/Famicom
  • SNES9x - adds support for SNES and Super Famicom
  • BSNES - adds support for SNES and Super Famicom
  • Visualboy Advance - adds support for Game Boy Advance

Open Emu also supports high quality scaling with Open GL, multi-threaded video and audio playback as well as individual features and preferences per game engine, such as NTSC video signal emulation for the Nestopia core.

Minimum system requirements:

  • OS X 10.7
  • Core 2 Duo Processor
  • GMA X3100 Graphics