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English Language Pack - OpenIV 2.9 (ver 290)

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GooD-NTS committed Mar 25, 2017
1 parent fff737a commit 88b3307e2668ba682582c609ae85a1720995085a
@@ -12,5 +12,6 @@
<string name="ALPHABETICALLY">(alphabetically)</string>
<string name="SPECIAL_THANKS_TO">Special thanks to</string>
<string name="LICENSE_TERMS">The Software License Terms</string>
<string name="LOCALIZATION">Localization contributors</string>
</RenderUI>
</Translation>
@@ -412,14 +412,21 @@
<ext>cgx</ext>
</type>
<type Name="Audio Metadata">
<ext>DAT4</ext>
<ext>DAT10</ext>
<ext>DAT11</ext>
<ext>DAT12</ext>
<ext>DAT15</ext>
<ext>DAT16</ext>
<ext>DAT19</ext>
<ext>DAT20</ext>
<ext>DAT22</ext>
<ext>DAT45</ext>
<ext>DAT46</ext>
<ext>DAT54</ext>
<ext>DAT149</ext>
<ext>DAT150</ext>
<ext>DAT151</ext>
<name>config/speech.dat</name>
<name>config/categories.dat</name>
<name>config/curves.dat</name>
Binary file not shown.
@@ -1,12 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageInterfacePack version='280' ID='2057' icon="Flag.ico" active="true">
<Creator>
<Name>OpenIV Team</Name>
<web>http://openiv.com/</web>
<!-- You can use "http://" or "https://" or "mailto:" -->
<info/>
<game>american.gxt</game>
</Creator>
<LanguageInterfacePack version='290' ID='2057' active="true">
<Contributors>
<Contributor link="http://openiv.com/">OpenIV Team</Contributor>
</Contributors>
<WebHelp>
<FAQ>http://openiv.com/WebIV/flink.php?id=101</FAQ>
</WebHelp>
@@ -80,8 +80,8 @@
<Item Index="67" Value="You can enable this notification back in options."/>
<Item Index="68" Value="Copying..."/>
<Item Index="69" Value="$AppName$ - Confirmation"/>
<Item Index="70" Value='The all changes you made in "mods\update\update.rpf" archive will be lost.\nDo you want to continue?'/>
<Item Index="71" Value=""/>
<Item Index="70" Value='The all changes you made in "$ModsFolderPath$update\update.rpf" archive will be lost.\nDo you want to continue?'/>
<Item Index="71" Value='Search "%s" in all archives'/>
<Item Index="72" Value=""/>
<Item Index="73" Value=""/>
<Item Index="74" Value=""/>
@@ -95,23 +95,26 @@
<!-- Others -->
<SearchBox BannerText="Filter"/>
<!-- Notification: GTA V (ASI) -->
<lbGTAVPluginTitle Caption="Install plugin for GTA V"/>
<lbGTAVPluginText Caption="You need to install ASI Loader and OpenIV.ASI plugin for your GTA V, otherwise game will not load modified RPF archive.\nDo not play GTA Online with modified RPF you will be banned."/>
<lbGTAVPluginTitle Caption="Install plugin for $RageGAME_SHORT$"/>
<lbGTAVPluginText Caption="You need to install ASI Loader and $ModsFolderAsi$ plugin for your $RageGAME_SHORT$, otherwise game will not load modified RPF archive.\nDo not play $RageGAME_MP$ with modified RPF you will be banned."/>
<btnGTAVPluginAction Caption="ASI Manager"/>
<!-- Notification: copy to mods folder -->
<lbNotInModsTitle Caption='The "mods" folder'/>
<lbNotInModsText Caption='The archive you are currently editing is not located in "mods" folder.'/>
<btnHideThisNotification Caption="Hide this notification"/>
<btnCopyToMods Caption='Copy to "mods" folder'/>
<btnShowInMods Caption='Show in "mods" folder'/>
<lbNotInModsTitle Caption='The $ModsFolder$ folder'/>
<lbNotInModsText Caption='The archive you are currently editing is not located in $ModsFolder$ folder.'/>
<lbEditModeDisabledDueToModsFolder Caption='The editing capabilities have been disabled for this archive.\nNavigate to $ModsFolder$ folder, or allow editing in the settings.'/>
<btnCopyToMods Caption='Copy to $ModsFolder$ folder'/>
<btnShowInMods Caption='Show in $ModsFolder$ folder'/>
<btnChangeModsFolderSettings Caption="Change $ModsFolder$ folder settings"/>
<!-- Notification: update.rpf -->
<lbCopyNewUpdateToModsTitle Caption='Grand Theft Auto V Title Update'/>
<lbCopyNewUpdateToMods Caption='You have outdated version of update.rpf in your "mods" folder. You need to copy new version of “update.rpf” into your “mods” folder, otherwise your game might crash.'/>
<btnCopyUpdateToMods Caption='Copy new version to "mods" folder'/>
<lbCopyNewUpdateToModsTitle Caption='$RageGAME$ Title Update'/>
<lbCopyNewUpdateToMods Caption='You have outdated version of update.rpf in your $ModsFolder$ folder. You need to copy new version of “update.rpf” into your $ModsFolder$ folder, otherwise your game might crash.'/>
<btnCopyUpdateToMods Caption='Copy new version to $ModsFolder$ folder'/>
<!-- Notification: Admin mode -->
<lbAdminModeTitle Caption='Administrator mode'/>
<lbAdminModeText Caption='Your $AppName$ is running as administrator. Some features like drag and drop from Windows File Explorer might not work. Usually, you no need to run OpenIV as administrator.'/>
<lbAdminModeText Caption='Your $AppName$ is running as administrator. Some features like drag and drop from Windows File Explorer might not work. Usually, you no need to run $AppName$ as administrator.'/>
<btnAdminModeAction Caption='What can I do?'/>
<!-- Search tasks -->
<taskClearSearchFilter Caption='Clear search filter'/>
</MainWindow>
<ActionsModule>
@@ -158,6 +161,7 @@
<actCopyPath Caption="Copy path" Hint="Copy current file path"/>
<actExtract Caption="Extract..." Hint="Extract file"/>
<actSaveContent Caption="Save content/Export" Hint="Save file content/Export"/>
<actSaveRawContent Caption="Save raw content" Hint="Export raw file data"/>
<actRename Caption="Rename" Hint="Rename file"/>
<actAdd Caption="Add" Hint="Add new file"/>
<actReplace Caption="Replace" Hint="Replace current file"/>
@@ -168,8 +172,8 @@
<actResourceObjectExplorer Caption="Resource Explorer" Hint=""/>
<actShowInWindowsExplorer Caption="Show in Windows Explorer" Hint=""/>
<actItemAddToFavorites Caption="Add to favorites..." Hint=""/>
<actCopyToModsFolder Caption='Copy to "mods" folder' Hint=""/>
<actShowInModsFolder Caption='Show in "mods" folder' Hint=""/>
<actCopyToModsFolder Caption='Copy to $ModsFolder$ folder' Hint=""/>
<actShowInModsFolder Caption='Show in $ModsFolder$ folder' Hint=""/>
<!-- New menu -->
<actMultipleImport Caption="Import openFormats" Hint="Multiple Import"/>
<actNewFolder Caption="Folder" Hint="Create new folder"/>
@@ -218,8 +222,8 @@
<actTreeCopyAsPath Caption="Copy as path" Hint=""/>
<actTreeShowInWindowsExplorer Caption="Show in Windows Explorer" Hint=""/>
<actTreeCloseArchive Caption="Close archive" Hint=""/>
<actTreeCopyToModsFolder Caption='Copy to "mods" folder' Hint=""/>
<actTreeShowInModsFolder Caption='Show in "mods" folder' Hint=""/>
<actTreeCopyToModsFolder Caption='Copy to $ModsFolder$ folder' Hint=""/>
<actTreeShowInModsFolder Caption='Show in $ModsFolder$ folder' Hint=""/>
<actTreeCollapseThis Caption='Collapse this' Hint=""/>
<actTreeCollapseAll Caption='Collapse all' Hint=""/>
<!-- Strings -->
@@ -319,72 +323,74 @@
<!-- Configuration -->
<ConfigWindow Caption="$AppName$ - Options">
<!-- Tab's -->
<tabMain Caption="General"/>
<!-- Languages -->
<tabLang Caption="Languages"/>
<tabApps Caption="Applications"/>
<tabFormats Caption="openFormats"/>
<tabTools Caption="Tools"/>
<tabGame Caption="Game"/>
<tabViewers Caption="Viewing tools"/>
<!-- Button's -->
<btnClose Caption="Close"/>
<!-- Action's -->
<actAppAdd Caption="Add"/>
<actAppEdit Caption="Edit"/>
<actAppDel Caption="Delete"/>
<!-- Link's -->
<LnkWebApps Caption="Download more tools for $RageGAME_SHORT$"/>
<lbLang Caption="Select interface language"/>
<LnkWebLangs Caption="Translate $AppName$ into another language"/>
<!-- Game -->
<tabGame Caption="Game"/>
<gbGamePath Caption="$RageGAME_SHORT$ directory"/>
<lbCurrentGamePath Caption="Current directory:"/>
<tbChangeGame Caption="Change directory"/>
<tbFileAssociation Caption="Change file association"/>
<btnSaveShaderInformation Caption="Save openFormats shader infromation"/>
<!-- CheckBox's -->
<ttRageExe Caption="To get $AppName$ works, in this directory shoud be placed this file: $RageEncryptionStorage$"/>
<!-- General -->
<tabMain Caption="General"/>
<lbDefaultGame Caption="Select default game"/>
<lbWorkMode Caption="Default work mode"/>
<WorkMode>
<Items>
<Item Index="0" Value="Edit"/>
<Item Index="1" Value="Read only"/>
</Items>
</WorkMode>
<lbDefTextureFormatGlb Caption="Default texture file format"/>
<cbAlwaysOpenArchiveAfterRebuild Caption="Always open archive after rebuild"/>
<cbProtectModels Caption="Enable protected mesh option by default (prevent future export)"/>
<cbNotExportTextureToFolder Caption="Do not place textures in separate folder while export OTD"/>
<cbMinimizeAtStartGame Caption="Minimize $AppName$ at start game"/>
<cbInstallUpdatesAutomatically Caption="Install updates automatically"/>
<cbRenderAntialiasing Caption="Enable AntiAliasing"/>
<cbUseRecycleBinInsteadDeleteInContentArchives Caption="For real files use recycle bin instead of delete"/>
<cbShowRecycleConfirmation Caption="Show recycle confirmation"/>
<cbCloseArchivesAtStartGame Caption="Close all opened archvies at start game"/>
<cbShowNotificationWhileEditingArchiveNotInMods Caption='Show notification while editing archive outside of "mods" folder'/>
<cbClearSearchFilterAfterOpeningArchive Caption='Clear search filter after opening archive'/>
<!-- Label's -->
<gbGamePath Caption="$RageGAME_SHORT$ directory"/>
<lbCurrentGamePath Caption="Current directory:"/>
<lbLang Caption="Select interface language:"/>
<lbWorkMode Caption="Default work mode"/>
<ttRageExe Caption="To get $AppName$ works, in this directory shoud be placed this file: $RageEncryptionStorage$"/>
<lbDefTextureFormat Caption="Default texture file format"/>
<lbDefTextureFormatGlb Caption="Default texture file format"/>
<gbModels Caption="Models import (ODR/ODD/OFT)"/>
<lbDefaultGame Caption="Select default game"/>
<lbRenderBackgroundColor Caption="Render background color"/>
<lbCameraControl Caption="Camera control scheme"/>
<cbUseAlternativeWayOfAddingFolders Caption='Use alternative (old) way of adding folders after drag and drop'/>
<tbFileAssociation Caption="Change file association"/>
<!-- "mods" folder -->
<tabModsFolder Caption="$ModsFolder$ folder"/>
<lbModsFolderText Caption="On this page you can change settings related to $ModsFolder$ folder."/>
<lbModsFolderNote1 Caption="The settings below are inaccessible because $ModsFolderAsi$ is not installed."/>
<cbShowNotificationWhileEditingArchiveNotInMods Caption='Show notification while editing archive outside of $ModsFolder$ folder'/>
<cbAllowEditModeOnlyInModsFolder Caption='Allow edit mode only for archives inside $ModsFolder$ folder'/>
<!-- Tools -->
<tabViewers Caption="Tools"/>
<lbChooseTheme Caption="Choose a theme"/>
<!-- Work Mode's -->
<WorkMode>
<cbAppTheme>
<Items>
<Item Index="0" Value="Edit"/>
<Item Index="1" Value="Read only"/>
<Item Index="0" Value="Light"/>
<Item Index="1" Value="Dark"/>
</Items>
</WorkMode>
<!-- Render Background Color -->
</cbAppTheme>
<lbRenderBackgroundColor Caption="Render background color"/>
<cbRenderBackgroundColor>
<Items>
<Item Index="0" Value="Default"/>
<Item Index="1" Value="Custom color"/>
</Items>
</cbRenderBackgroundColor>
<!-- App Theme -->
<cbAppTheme>
<Items>
<Item Index="0" Value="Light"/>
<Item Index="1" Value="Dark"/>
</Items>
</cbAppTheme>
<lbCameraControl Caption="Camera control scheme"/>
<cbRenderAntialiasing Caption="Enable AntiAliasing"/>
<lbChooseEditorTheme Caption="Choose color scheme for text editor"/>
<!-- openFormats -->
<tabFormats Caption="openFormats"/>
<lbDefTextureFormat Caption="Default texture file format"/>
<cbNotExportTextureToFolder Caption="Do not place textures in separate folder while export OTD"/>
<gbModels Caption="Models import (ODR/ODD/OFT)"/>
<cbProtectModels Caption="Enable protected mesh option by default (prevent future export)"/>
<btnSaveShaderInformation Caption="Save openFormats shader infromation"/>
<!-- Misc + old -->
<btnClose Caption="Close"/>
<actAppAdd Caption="Add"/>
<actAppEdit Caption="Edit"/>
<actAppDel Caption="Delete"/>
<LnkWebApps Caption="Download more tools for $RageGAME_SHORT$"/>
<!-- String's -->
<AeroWindow LinesCount="10">
<StringList>
@@ -42,27 +42,33 @@
<Item Index='38' Value='Unable to create new archive.'/>
<Item Index='39' Value='$AppName$ - No audio playback device'/>
<Item Index='40' Value='Unable to play audio file. No audio playback device available.'/>
<Item Index='41' Value='$AppName$ is unable to find handler for this file.\nFile path: "%s"'/>
<Item Index='42' Value='$AppName$ is unable to find or open this file.\nFile path: "%s"'/>
<Item Index='43' Value='$AppName$ cannot open this file because it is larger than 256 Megabytes.'/>
<Item Index='44' Value='$AppName$ is unable to show content of this file. File can not be saved as XML, error code: %s'/>
<Item Index='45' Value='$AppName$ is unable to open this file. Error code: %s'/>
</StringList>
<tools>
<item Name="Tools.Common.RunGame" Title="Run $RageGAME_SHORT$" Hint="Run $RageGAME$"/>
<item Name="Tools.Common.Search" Title="Search" Hint="Open search"/>
<item Name="Tools.Common.HashGenerator" Title="Hash Generator" Hint="Open hash generator"/>
<item Name="Tools.Common.PackageInstaller" Title="Package Installer" Hint="Open Package Installer"/>
<item Name="Tools.GTAIV.PlacementSearch" Title="Placement search" Hint="Open placement search"/>
<item Name="Tools.GTAIV.PlacementSearch.SearchIt" Title="Find location" Hint="Open placement search"/>
<item Name="Tools.Common.HashGenerator" Title="Hash Generator" Hint="Open hash generator"/>
<item Name="Tools.Common.RunGame" Title="Run $RageGAME_SHORT$" Hint="Run $RageGAME$"/>
<item Name="Files.GTAEngine.TextViewer" Title="GXT viewer" Hint=""/>
<item Name="Tools.GTAIV.IDEHelper.FindAndShowIDE" Title="Find in IDE" Hint=""/>
<item Name="Tools.GTAIV.AnimViewer" Title="Animation viewer" Hint="Open animation viewer"/>
<item Name="Tools.GTAV.ASIManager" Title="ASI Manager" Hint="ASI Manager"/>
<item Name="Files.Common.AudioPlayer" Title="Audio player" Hint=""/>
<item Name="Files.Common.AudioPlayer.ExportToFormats" Title="Export to openFormats (.oac)" Hint=""/>
<item Name="Files.GTAEngine.TextViewer" Title="GXT viewer" Hint=""/>
<item Name="Files.GTAEngine.TextViewer2" Title="GXT2 viewer" Hint=""/>
<item Name="Files.Resources.TextureEditor" Title="Textures viewer" Hint=""/>
<item Name="Files.Resources.TextureEditor.EditExternalFile" Title="Textures editor" Hint=""/>
<item Name="Files.Common.AudioPlayer" Title="Audio player" Hint=""/>
<item Name="Files.Resources.CollisionViewer" Title="Collision viewer" Hint=""/>
<item Name="Files.Resources.DrawableViewer" Title="WDR/WDD Models viewer" Hint=""/>
<item Name="Files.Resources.FragmentsViewer" Title="WFT Models viewer" Hint=""/>
<item Name="Files.Resources.NavmeshViewer" Title="Nav Mesh viewer" Hint=""/>
<item Name="Tools.GTAIV.IDEHelper.FindAndShowIDE" Title="Find in IDE" Hint=""/>
<item Name="Tools.GTAIV.AnimViewer" Title="Animation viewer" Hint="Open animation viewer"/>
<item Name="Tools.Common.PackageInstaller" Title="Package Installer" Hint="Open Package Installer"/>
<item Name="Files.Common.AudioPlayer.ExportToFormats" Title="Export to openFormats (.oac)" Hint=""/>
<item Name="Files.GTAEngine.TextViewer2" Title="GXT2 viewer" Hint=""/>
<item Name="Tools.GTAV.ASIManager" Title="ASI Manager" Hint="ASI Manager"/>
<item Name="Files.Resources.ExportSkeletonDataYFT.Export" Title="Export skeleton to openFormats (.skel)" Hint=""/>
<item Name="Files.Resources.EmbeddedTextureEditor.Edit" Title="Edit embedded textures" Hint="Edit with Embedded Texture Editor"/>
</tools>
</GlobalStrings>
@@ -2,10 +2,10 @@
<Translation>
<FiveAsiManagerWindow Caption='ASI Manager - $AppName$'/>
<RenderUI>
<string name="TITLE">GTA V - ASI Manager</string>
<string name="TITLE">$RageGAME_SHORT$ - ASI Manager</string>
<string name="RPF_NOTE">You need to install ASI Loader and OpenIV.ASI plugin for your GTA V, otherwise game will not load modified RPF archive.</string>
<string name="ONLINE_NOTE">Do not play GTA Online with modified RPF you will be banned.</string>
<string name="RPF_NOTE">You need to install ASI Loader and $ModsFolderAsi$ plugin for your $RageGAME_SHORT$, otherwise game will not load modified RPF archive.</string>
<string name="ONLINE_NOTE">Do not play $RageGAME_MP$ with modified RPF you will be banned.</string>
<string name="INSTALL">Install</string>
<string name="UPDATE">Update</string>
@@ -19,8 +19,8 @@
<string name="ASI_LOADER">ASI Loader</string>
<string name="ASI_LOADER_DESCRIPTION">ASI Loader is the tool that loads custom libraries with the file extension .asi into the game process.</string>
<string name="OPENIV_ASI">OpenIV.ASI</string>
<string name="OPENIV_ASI_DESCRIPTION">This ASI Plugin is allow your game to load modified RPF archives. It is also provides support for “mods” folder.</string>
<string name="OPENIV_ASI">$ModsFolderAsi$</string>
<string name="OPENIV_ASI_DESCRIPTION">This ASI Plugin is allow your game to load modified RPF archives. It is also provides support for $ModsFolder$ folder.</string>
<string name="OPEN_CAMERA_ASI">openCamera</string>
<string name="OPEN_CAMERA_ASI_DESCRIPTION">Enhances "Free Camera" boundary limitations in Rockstar Editor.</string>
@@ -30,10 +30,12 @@
<string name="UNINSTALL_FAILED">Uninstall failed</string>
<string name="UNINSTALL_FAILED_TEXT">Uninstall failed, restart $AppName$ and try again.</string>
<string name="MODS_FOLDER_TITLE">Create "mods" folder</string>
<string name="MODS_FOLDER_TEXT">The "mods" folder allows you to keep all your original game files safe and have easiest one click way to switch between modified and original files.</string>
<string name="MODS_FOLDER_EDIT_NOTIFICATION">Show notification while editing archive outside of “mods” folder</string>
<string name="MODS_FOLDER_LEARN_MORE">Learn more about "mods" folder</string>
<string name="MODS_FOLDER_TITLE">Create $ModsFolder$ folder?</string>
<string name="MODS_FOLDER_TEXT">The $ModsFolder$ folder allows you to keep all your original game files safe and have easiest one click way to switch between modified and original files.</string>
<string name="MODS_FOLDER_EDIT_NOTIFICATION">Show notification while editing archive outside of $ModsFolder$ folder</string>
<string name="MODS_FOLDER_EDIT_MODE_CHECK">Allow edit mode only for archives inside $ModsFolder$ folder</string>
<string name="MODS_FOLDER_SETTINGS_NOTE">You can change this settings at any time in $AppName$ options.</string>
<string name="MODS_FOLDER_LEARN_MORE">Learn more about $ModsFolder$ folder</string>
</RenderUI>
</Translation>
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