From c...@rstenpresser.de on November 28, 2013 08:11:17
This might be usefull since OLA now supports a few Dimmerpacks directly.
When you want to address multiple Dimmers you have to create one Universe for each device.
With a mapper one could copy channels beween Universes. This would be really usefull for that usecase.
We would need to discuss how to set up a map-file. And how to avoid loops in the mapping.
A possible syntax would be 'universe-01.map'
1:u3c3 #reads: fill channel1-data with data from universe3 channel3
(this would copy data from universe3 to universe1 and reverse the color-order from RGB to BGR).
Original issue: http://code.google.com/p/open-lighting/issues/detail?id=279
From si...@nomis52.net on November 28, 2013 22:57:01
This is related to the patcher V2 design. I'm going to leave this open until we have a list of requirements. Then it'll come under that project.
Labels: -Type-Defect -Priority-Medium Type-Enhancement Priority-Low
From si...@nomis52.net on December 13, 2013 09:20:55
Summary: Feature list for Patcher v2 (was: Enhancement: Add a mapper to map channels between universes)
From peterjne...@gmail.com on December 13, 2013 09:29:09
Support for filters to do things like add virtual dimmer channels to RGB fixtures: https://groups.google.com/d/msg/open-lighting/Kpqr0b3p-U0/BIiatHH69DIJ
A filter to pad a universe to a certain size with 0's or a specified value, to solve issues like #281.
Gamma correction filter.
Sustained output. Never creates more data but can be set to output the same data ever 1 sec without input from a client or other input port.
This should also be as intuitive as possible from the ui and clients. I think it makes a lot of sense to think about this as a graph (in mathematical terms) or a pipeline.
Swap RGB channels around in a fixture/LED strip: