diff --git a/SimulationRuntime/cpp/Include/FMU/FMUWrapper.h b/SimulationRuntime/cpp/Include/FMU/FMUWrapper.h index 5b73191c91f..b3202ada20d 100644 --- a/SimulationRuntime/cpp/Include/FMU/FMUWrapper.h +++ b/SimulationRuntime/cpp/Include/FMU/FMUWrapper.h @@ -285,7 +285,7 @@ class FMUWrapper : public IFMUInterface bool state_vars_reinitialized = _model->handleSystemEvents(events); //time events eventInfo.nextEventTime = _model->computeNextTimeEvents(_model->getTime()); - if ((eventInfo.nextEventTime != 0.0) and (eventInfo.nextEventTime != std::numeric_limits::max())) + if ((eventInfo.nextEventTime != 0.0) && (eventInfo.nextEventTime != std::numeric_limits::max())) eventInfo.upcomingTimeEvent = fmiTrue; else eventInfo.upcomingTimeEvent = fmiFalse; diff --git a/SimulationRuntime/cpp/Include/FMU2/FMU2Wrapper.cpp b/SimulationRuntime/cpp/Include/FMU2/FMU2Wrapper.cpp index 642ba09bff1..9612cdfd9ec 100644 --- a/SimulationRuntime/cpp/Include/FMU2/FMU2Wrapper.cpp +++ b/SimulationRuntime/cpp/Include/FMU2/FMU2Wrapper.cpp @@ -449,7 +449,7 @@ fmi2Status FMU2Wrapper::newDiscreteStates(fmi2EventInfo *eventInfo) bool state_vars_reinitialized = _model->handleSystemEvents(events); //time events eventInfo->nextEventTime = _model->computeNextTimeEvents(_model->getTime()); - if ((eventInfo->nextEventTime != 0.0) and (eventInfo->nextEventTime != std::numeric_limits::max())) + if ((eventInfo->nextEventTime != 0.0) && (eventInfo->nextEventTime != std::numeric_limits::max())) eventInfo->nextEventTimeDefined = fmi2True; else eventInfo->nextEventTimeDefined = fmi2False;