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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
C# Lua Shell Makefile NSIS PowerShell Other
branch: bleed

Merge pull request #8656 from Mailaender/credit-active-devs

Updated the list of active developers participating in maintenance and code review
latest commit 08c6f02b9e
@pchote pchote authored
Failed to load latest commit information.
OpenRA.Game Merge pull request #8669 from RoosterDragon/settings-safe-load
OpenRA.GameMonitor Added a release config.
OpenRA.Mods.Cnc UpgradeManager after IUpgradables
OpenRA.Mods.Common Use TerrainSpriteLayer for rendering resources.
OpenRA.Mods.D2k Move ResourceLayer init into the constructor.
OpenRA.Mods.RA Merge pull request #7872 from Mailaender/storm-effects
OpenRA.Mods.TS Added a release config.
OpenRA.Renderer.Null add a take screenshot hotkey
OpenRA.Renderer.Sdl2 add a take screenshot hotkey
OpenRA.Test Added a release config.
OpenRA.Utility Updated commands layout
glsl Add CopyToArray method for IPalette.
lua Load assets using absolute paths. Fixes #6717.
mods Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
packaging Merge pull request #8424 from moviuro/freebsd-rcd-script
thirdparty Merge pull request #8428 from moviuro/silent-get-function
.editorconfig added EditorConfig support
.gitattributes Ensure LF line ending for .yaml files for hash consistency across pla…
.gitignore fetch GeoLite2-Country.mmdb.gz after 30 days of file age
.travis.yml Build prep branches on Travis, too
AUTHORS update the active developers list Update
COPYING converted to GPLv3 Update
Makefile document the new DEBUG option
OpenRA.Game.exe.config allow 3rd-party mod DLLs on .NET > 4.0
OpenRA.Utility.exe.config redirect Microsoft.Build.Framework.dll on Mono 4
OpenRA.sln Added soviet02a Update
Settings.StyleCop Enforce a line length limit.
appveyor.yml scan for duplicates
dupFinder.xslt scan for duplicates
global mix database.dat replace PackageContent yamls with XCC database
launch-dedicated.cmd add a Windows dedicated server launch script add a tiny comment/usage Fix shell script syntax errors
make.cmd Added a counterpart to the Makefile for Windows users
make.ps1 Fix make.ps1.
utility.cmd Fix a stupid mistake in utility.cmd (td vs cnc)


A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at

Join the Forums for discussion.


Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

Check our Playing the Game Guide to win multiplayer matches.



  • Please read and Compiling on how to set up an OpenRA development environment.
  • See Hacking for an overview of the engine.
  • To get your patches merged, please adhere to the Contributing guidelines.

Issue Stats Issue Stats


  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.



  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.


Copyright 2007-2015 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation. For more information, see COPYING.

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