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An open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.
C# Lua Makefile Shell NSIS PowerShell Other
branch: bleed

Merge pull request #8239 from Mailaender/playtest-20150524-CS0219

Fixed the build of playtest-20150524 on Mono 2.10
latest commit ed4b3f9970
@abcdefg30 abcdefg30 authored
Failed to load latest commit information.
OpenRA.Editor Adjust legacy editor after moving player palettes to the World actor
OpenRA.Game Update NukePaletteEffect for premultiplied alpha.
OpenRA.GameMonitor Fix how OpenRA.exe launches OpenRA.Game.exe
OpenRA.Mods.Cnc Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes
OpenRA.Mods.Common Merge pull request #8239 from Mailaender/playtest-20150524-CS0219
OpenRA.Mods.D2k Add new map editor UI.
OpenRA.Mods.RA Add methods to IOccupySpaceInfo.
OpenRA.Mods.TS fix error CS0219:
OpenRA.Renderer.Null Remove now-redundant blend code.
OpenRA.Renderer.Sdl2 Remove now-redundant blend code.
OpenRA.Test Keep downloaded files in a separate directory
OpenRA.Utility Cleanup unused DLL references
artsrc Add funpark01
glsl Add CopyToArray method for IPalette.
lua Load assets using absolute paths. Fixes #6717.
mods Add nuke flash to D2K.
packaging Merge pull request #8149 from Mailaender/fetch-geoip-db
thirdparty fix file name
.editorconfig added EditorConfig support
.gitattributes Ensure LF line ending for .yaml files for hash consistency across pla…
.gitignore fetch GeoLite2-Country.mmdb.gz after 30 days of file age
.travis.yml remove nuget until the connectivity problems are resolved
AUTHORS add a Windows dedicated server launch script
CONTRIBUTING.md Update CONTRIBUTING.md
COPYING converted to GPLv3
INSTALL.md Update INSTALL.md
Makefile Merge pull request #8149 from Mailaender/fetch-geoip-db
OpenRA.Game.exe.config allow 3rd-party mod DLLs on .NET > 4.0
OpenRA.Utility.exe.config redirect Microsoft.Build.Framework.dll on Mono 4
OpenRA.sln added mission 6a nod
README.md Update README.md
Settings.StyleCop Enforce a line length limit.
appveyor.yml deploy Windows setup with Travis CI only
global mix database.dat replace PackageContent yamls with XCC database
launch-dedicated.cmd add a Windows dedicated server launch script
launch-dedicated.sh Added possibility to use spaces in Server.Name
launch-editor.sh document the launch scripts
launch-game.sh Fix shell script syntax errors
make.cmd Added a counterpart to the Makefile for Windows users
make.ps1 Merge pull request #8078 from Mailaender/make-all-docs
utility.cmd Fix a stupid mistake in utility.cmd (td vs cnc)

README.md

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.openra.net.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Bountysource Issue Stats Issue Stats

  • Please read INSTALL.md and Compiling on how to set up an OpenRA development environment.
  • See Hacking for an overview of the engine.
  • To get your patches merged, please adhere to the Contributing guidelines.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.

License

Copyright 2007-2015 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation. For more information, see COPYING.

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