Complete OpenRA Video Game Trailer for OpenRA's 10th Anniversary (June 19th, 2017) #12773

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SoScared opened this Issue Feb 13, 2017 · 3 comments

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@SoScared
Member
SoScared commented Feb 13, 2017 edited

June 19th marks the 10th Anniversary for OpenRA:
OpenRA's first commit: b59ba43

This issue is here to collaborate various aspects of the video making process.

Aim of producing the complete video is June 4th (Sunday) around 2 weeks before the Anniversary date.

The final product will be uploaded to the official OpenRA channels (YouTube, Facebook...).


This video project started around November 2014 with #6891 but stalled at the end of 2015 due to other commitments taking precedence up until today. In order to avoid the same trap I'll be season forfeiting the league and cut down the Monday streams down to every other week starting with Monday February 27th.


Product so far:
https://www.dropbox.com/s/ih2tlyhgx2eyfnv/Produced_177.mp4?dl=0

Topics to cover (will flesh this out during this week):

  • Total video time: 2m:04s of which 1m:15s is produced and 0m:49s remaining.
  • Sealed intro sequence.
  • Re-shoot outdated game-play sequences.
  • Remaining content.
  • Help with after effects.
  • Help with end title.
@pchote
Member
pchote commented Feb 13, 2017

Some fixups on the current version:

  • I would like to see the "Open ☭ Sourced" in the intro sequence changed to "Open Source" (drop the D and logo), possibly using a font like http://imgur.com/iFgp3ED. "Open Sourced" is an action, implying that the code was previously closed source. Dropping the logo is to simplify life in the near/medium future when we change the main project logo - removing it here means that we only need to replace the title card when that happens.
  • The RA shot with the destroyers shows the old GPS icons and should be updated.
  • D2K has changed a lot in the last couple of years, so i'm sorry to say that I think it all needs to be updated (the big clips at least - the small montages are probably fine). Specific issues include the weapon effects, bounties, and sandworm.
  • One of the TD clips shows a christmas present crate. It's a minor point, but IMO that should be cut out to avoid confusion.
@kyrylo
Contributor
kyrylo commented Feb 15, 2017

I agree with @pchote's feedback. It sucks to redo so much stuff, but I think those are valid concerns.

My two cents: I think it would be beneficial to showcase at least one demo truck explosion in the RA mod. It always makes people happy :)

@Smittytron

My two cents: I think it would be beneficial to showcase at least one demo truck explosion in the RA mod. It always makes people happy :)

https://www.youtube.com/watch?v=Ak8igonFVDE#t=27m04s
Would be a good demo truck hit + bonus reaction from 5a.

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