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Specificity/templating for dedicated server log files #14143

ghost opened this Issue Oct 7, 2017 · 0 comments


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ghost commented Oct 7, 2017

A feature to help with bringing additional clarity to dedicated server logfile content would be the ability to specify through some configuration or script, the exact contents and level of verbosity of the content of dedicated server logfiles. Doing a quick search, I was not able to find any similar suggestions documented to date.

Below are some suggestions for what could be included on the individual game level and overall logs. Please forgive me if many of these functions are already available, the suggestion is more around log formatting and clarity.

Suggestions for events that would be useful to be able to toggle on or off in a single game log:
-Logs showing game start and stop, map hash, number of players (like a configuration change log announcement)
-Logs of client names, IP and latency value when messaging, joining, leaving, disconnecting, experiencing connection problems.
-Result announcement (Team if any and associated players, result, and points)
-Kick and temp ban events (and the associated IPs)
-Detailed information on movement and ingame mechanics (as it is today)

Suggestions for information that would be useful as a main (non-game specific) logfile:
-Performance information
-Game start/stop
-Map perfomance (as it is today)
-Latency information

This would be helpful to monitor performance, administer against abusive users and provide more feedback on the dedicated server project.

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