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Infantry Squad Unit Trait #14148
Instead of exporting, editing, importing shp files. Why not add a trait that will allow for infantry units to move\stay in the same cell? so for example you want to add a sniper team, instead of doing all the animations & rules editing and have your head explode you could add this trait and get a new "squad" unit.
Could be like this:
Something like this
Angry Mob logic, along with Carrier, Slave Miner, Shootable Missile (RA2 V3) uses same base logic on that dll. Thinking that we need at least 2 of those for RA2 mod, adding them to here may be good. But as pchote said, there is really low to no chance it'll be implemented in short time.