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TS disc grenades don't explode when hitting enemy building #14151
referenced this issue
Jan 20, 2018
Looks like on bleed, the behaviour for enemy buildings is like with allied buildings, the discs sail right through. On my branch, however, they hit normally. After more investigations, the explosions not appearing simply seems to be that they are z-ordered behind the building if they hit from above, so you can't see them easily. I'm not sure if that's good or bad, but I'm confident enough to say that #14742 fixes this bug.