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TS infantry units do not avoid tiberium that damages them #14337

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array42 opened this Issue Nov 10, 2017 · 4 comments

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array42 commented Nov 10, 2017

Not sure if intended.

@abcdefg30 abcdefg30 added the Bug label Nov 10, 2017

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GraionDilach Nov 11, 2017

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The bugfix would be simple - PathingCost should be increased. Take note TD uses 300 on tiberium.

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GraionDilach commented Nov 11, 2017

The bugfix would be simple - PathingCost should be increased. Take note TD uses 300 on tiberium.

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penev92 Nov 11, 2017

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I don't recall them avoiding it in the original?
Although I wouldn't mind the fix, it was pretty dumb to run through tiberium...

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penev92 commented Nov 11, 2017

I don't recall them avoiding it in the original?
Although I wouldn't mind the fix, it was pretty dumb to run through tiberium...

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ResourceHog Nov 27, 2017

I remember in the original they didn't avoid tiberium.

ResourceHog commented Nov 27, 2017

I remember in the original they didn't avoid tiberium.

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Not sure if they did in original Tiberian Dawn. However, in our TD mod they do, so imho we should try to be consistent.

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abcdefg30 commented Nov 27, 2017

Not sure if they did in original Tiberian Dawn. However, in our TD mod they do, so imho we should try to be consistent.

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