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Allow dedicated servers to send a grouping token as part of the game advertisement #14667

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pchote opened this Issue Jan 4, 2018 · 3 comments

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pchote commented Jan 4, 2018

Exposed via Server.Group or a similarly named settings option. The [Desc()] should warn about making this a hard to guess unique value so that malicious parties can't spoof it.

The master server can then choose to hide all but one of the grouped empty servers.

Part of the ongoing discussion / goal about cleaning up the server listings

@pchote pchote added this to the Next release milestone Jan 4, 2018

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jaZzKCS Jan 6, 2018

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I think this is great.

Part of the ongoing discussion / goal about cleaning up the server listings

It will result in all multiple servers only showing one each, activating a new one in line once the first is taken into lobby mode by the first player that joined, if I understand this correctly?
This will make it easier for players worldwide to find servers best suited for their location quickly, as undoubtedly more servers will be visible at once upon opening the server list. 👍

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jaZzKCS commented Jan 6, 2018

I think this is great.

Part of the ongoing discussion / goal about cleaning up the server listings

It will result in all multiple servers only showing one each, activating a new one in line once the first is taken into lobby mode by the first player that joined, if I understand this correctly?
This will make it easier for players worldwide to find servers best suited for their location quickly, as undoubtedly more servers will be visible at once upon opening the server list. 👍

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pchote Jan 6, 2018

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It will result in all multiple servers only showing one each, activating a new one in line once the first is taken into lobby mode by the first player that joined, if I understand this correctly?

Correct

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pchote commented Jan 6, 2018

It will result in all multiple servers only showing one each, activating a new one in line once the first is taken into lobby mode by the first player that joined, if I understand this correctly?

Correct

@pchote pchote self-assigned this Jan 7, 2018

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reaperrr Jan 13, 2018

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Deferring to hotfix Next+1 due to time constraints as discussed on IRC.

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reaperrr commented Jan 13, 2018

Deferring to hotfix Next+1 due to time constraints as discussed on IRC.

@reaperrr reaperrr modified the milestones: Next release, Next + 1 Jan 13, 2018

@pchote pchote modified the milestones: Next release, Next + 1 Mar 1, 2018

@pchote pchote removed this from the Next release milestone May 4, 2018

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