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Neutral bots D2k #14709

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Alex34567889 opened this Issue Jan 10, 2018 · 4 comments

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@Alex34567889

Alex34567889 commented Jan 10, 2018

Hello!
Please tell us how you can create neutral bots (Omnius, Vidius, Gladius) in the 2000 dune for multiplayer?
If you attack them and they were enemies. Something like the original game
What lines do I need to write in the lua script? Is it even possible

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penev92 Jan 10, 2018

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I don't understand the question.
Do you want to create your own AI personalities?
Do you want to create a neutral faction for a scripted map?
Do you want to change an AI player from neutral to enemy during the game?

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penev92 commented Jan 10, 2018

I don't understand the question.
Do you want to create your own AI personalities?
Do you want to create a neutral faction for a scripted map?
Do you want to change an AI player from neutral to enemy during the game?

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Alex34567889 Jan 11, 2018

Yes i need to change an AI player from neutral to enemy during the game. For example. If you destroy a unit of neutral bots, they will become enemies

Alex34567889 commented Jan 11, 2018

Yes i need to change an AI player from neutral to enemy during the game. For example. If you destroy a unit of neutral bots, they will become enemies

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MustaphaTR Jan 11, 2018

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Changing diplomacy midgame is not supported. Check Har 6/8/9b to see how it is hackily done. Simply you have to define 2 different players, one is neutral, other enemy and change the owners of the actor with lua.

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MustaphaTR commented Jan 11, 2018

Changing diplomacy midgame is not supported. Check Har 6/8/9b to see how it is hackily done. Simply you have to define 2 different players, one is neutral, other enemy and change the owners of the actor with lua.

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StormWingDelta Jan 22, 2018

The fun question is how to do it midgame with conditions and not make it hacky as SIN.

StormWingDelta commented Jan 22, 2018

The fun question is how to do it midgame with conditions and not make it hacky as SIN.

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