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Make mapeditor work with saved files #16050

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yaaaaa opened this Issue Jan 10, 2019 · 2 comments

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yaaaaa commented Jan 10, 2019

It will be great, if map editor will can open and edit saved files, then OpenRA save support is realised

@matjaeck

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matjaeck commented Jan 10, 2019

You mean to load a certain gamestate in the map editor?

@yaaaaa

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yaaaaa commented Jan 10, 2019

Yes, in save file must be link to map file. (not shure).
Than mapeditor may be load information of units. triggersstates. etc dirrectly from save file, and terrian infomation and triggers from linked mapfile.

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