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Game lost response when a aircraft landing on a pit #16235

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moosewoler opened this Issue Feb 23, 2019 · 2 comments

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moosewoler commented Feb 23, 2019

Issue Summary

Game lost response when a aircraft landing on a pit.

System Information

  • Operating System: Linux version 4.19.0-2-amd64 (debian-kernel@lists.debian.org) (gcc version 8.2.0 (Debian 8.2.0-14)) #1 SMP Debian 4.19.16-1 (2019-01-17)
  • .NET / Mono Version: Mono JIT compiler version 5.18.0.240 (Debian 5.18.0.240+dfsg-2 Sat Jan 26 18:28:53 UTC 2019)
  • OpenRA Version: playtest-20190209
  • Mod: Red Alert

Additional Information:

  • Steps to reproduce
  1. Choose SinglePlayer --> Skirmish --> Change Map(e.g. A Nuclear Winter) --> left others unchanged --> Start Game
  2. Build a Power Plant --> Ore Refinery --> Radar Dome --> Airfield
  3. Build a Yak Attack Plane
  4. make the yak plane landing on the pit, then the game stop working.
  5. wait for a while, it threw out an exception with logs listed below.
  • Logs
Exception of type `System.NullReferenceException`: Object reference not set to an instance of an object
  at System.Collections.Generic.LargeArrayBuilder`1[T].GetBuffer (System.Int32 index) [0x00022] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Collections.Generic.LargeArrayBuilder`1[T].CopyTo (System.Collections.Generic.CopyPosition position, T[] array, System.Int32 arrayIndex, System.Int32 count) [0x00041] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Collections.Generic.SparseArrayBuilder`1[T].CopyTo (T[] array, System.Int32 arrayIndex, System.Int32 count) [0x00035] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Collections.Generic.SparseArrayBuilder`1[T].ToArray () [0x00028] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Linq.Enumerable+ConcatNIterator`1[TSource].LazyToArray () [0x00048] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Linq.Enumerable+ConcatNIterator`1[TSource].ToArray () [0x00016] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00021] in <13c0993ff82548209b09f271bd5e6a78>:0 
  at OpenRA.Mods.Common.Activities.ResupplyAircraft.OnFirstRun (OpenRA.Actor self) [0x00087] in /home/travis/build/OpenRA/OpenRA/OpenRA.Mods.Common/Activities/Air/ResupplyAircraft.cs:37 
  at OpenRA.Activities.Activity.TickOuter (OpenRA.Actor self) [0x00050] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Traits.ActivityUtils.RunActivity (OpenRA.Actor self, OpenRA.Activities.Activity act) [0x00022] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Actor.Tick () [0x00010] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.World.Tick () [0x00046] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Game.InnerLogicTick (OpenRA.Network.OrderManager orderManager) [0x00237] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Game.LogicTick () [0x00050] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Game.Loop () [0x000d6] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Game.Run () [0x00042] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Game.InitializeAndRun (System.String[] args) [0x00011] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  at OpenRA.Program.Main (System.String[] args) [0x0004f] in <ae7dfa45d27e459d9f823d1b6c64b87b>:0 
  • OpenRA Replays
  • Screenshots & Videos

bug_video.zip

@abcdefg30 abcdefg30 added the Crash label Feb 23, 2019

@abcdefg30 abcdefg30 added this to the Next Release milestone Feb 23, 2019

@pchote

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pchote commented Feb 23, 2019

I'm not able to reproduce this on Mono 5.18 on macOS. Can anyone else repro?

@matjaeck

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matjaeck commented Feb 23, 2019

Unable to reproduce on Mono 5.18.0.240 on Ubuntu 18.04, Linux version 4.15.0-45-generic (buildd@lgw01-amd64-031) (gcc version 7.3.0 (Ubuntu 7.3.0-16ubuntu3)) #48-Ubuntu SMP Tue Jan 29 16:28:13 UTC 2019

@pchote pchote removed this from the Next Release milestone Mar 1, 2019

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