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OpenAL listener elevation not the same as camera's #16240
As far as I can tell the OpenAL listener elevation is not the same as that of the camera/view.
The easiest way to hear this probably is to wear headphones and enable HRTF and drag the camera quickly left and right or up and down when sounds are being played (e.g. units attacking the ground).
Note: It's probably easier to hear with headphones and HRTF enabled. To see if HRTF is enabled one can use the