Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improve performance of visibility checks on planes #16393

matjaeck opened this Issue Apr 7, 2019 · 0 comments


None yet
2 participants
Copy link

matjaeck commented Apr 7, 2019

When I build 50 yaks on the map tournament islands and disable visibility checks in the debug options, tick time improves significantly. I tested it with other units but disabling visibility checks on a group of any of them does not make a significant difference. Even when you build another 50 hinds and reveal the fow around the circling yaks the visibility checks seem to cost the same.


Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.