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TS CameraPitch on ^Vehicle is wrong. #16688

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GraionDilach opened this issue Jun 11, 2019 · 1 comment

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commented Jun 11, 2019

It corresponds to 32°. ^SpriteActor correctly defines the value 85 (30° would be 85.3333...)

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commented Jun 14, 2019

This bug visually affects voxels and is a simple YAML change, so I request it being assigned to the TS milestones.

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