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bug in game : Exception of type `System.NullReferenceException` #16881

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woodgreat opened this issue Aug 5, 2019 · 1 comment

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@woodgreat
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commented Aug 5, 2019

OpenRA engine version release-20190314
Red Alert mod version release-20190314
Date: 2019-08-05 04:13:53Z
Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type System.NullReferenceException:
at OpenRA.Mods.Common.Widgets.Logic.LobbyUtils.ShowSlotDropDown(DropDownButtonWidget dropdown, Slot slot, Client client, OrderManager orderManager, MapPreview map)
在 OpenRA.Mods.Common.Widgets.Logic.LobbyUtils.c__AnonStorey15.<>m__2(MouseInput _)
在 OpenRA.Mods.Common.Widgets.ButtonWidget.HandleMouseInput(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Widget.HandleMouseInputOuter(MouseInput mi)
在 OpenRA.Widgets.Ui.HandleInput(MouseInput mi)
在 OpenRA.DefaultInputHandler.c__AnonStorey2.<>m__0()
在 OpenRA.Sync.RunUnsynced[T](Boolean checkSyncHash, World world, Func`1 fn)
在 OpenRA.DefaultInputHandler.OnMouseInput(MouseInput input)
在 OpenRA.Platforms.Default.Sdl2Input.PumpInput(Sdl2PlatformWindow device, IInputHandler inputHandler)
在 OpenRA.Platforms.Default.Sdl2PlatformWindow.PumpInput(IInputHandler inputHandler)
在 OpenRA.Renderer.EndFrame(IInputHandler inputHandler)
在 OpenRA.Game.RenderTick()
在 OpenRA.Game.Loop()
在 OpenRA.Game.Run()
在 OpenRA.Game.InitializeAndRun(String[] args)
在 OpenRA.WindowsLauncher.RunGame(String[] args)

@pchote

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commented Aug 5, 2019

This will almost certainly be caused by an error in a custom map.

Can you please tell us what map causes the crash?

@abcdefg30 abcdefg30 added the Crash label Aug 5, 2019

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