TS shellmap, infantry on move order #17073
They are indeed on move order as part of the reinforce path. This error seems to have been present since the map was added.
Unfortunately, that is not the only thing wrong with the TS shellmap: If you run it long enough it will always end up with GDI spawncamping the nod base. It also showcases some pretty bad tile passability errors (the rocks along the side of the road).