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Game crashes when player database unreachable #17536
Mission crashes when unable to connect to player database over the internet. Once the player connects their game to the OpenRA forums they are unable to avoid this issue unless they fix the connection or remove the
Reasons the connection may not work to player database:
Steps to reproduce
No debug logs associated with crash sequence.
Crash happens before start of mission
Screenshots & Videos
I haven't debugged this, but i'm pretty sure this will be caused by the server blocking the client connection on the forum authentication check response. So this won't be a crash, just a very long timeout.
I expect that we can take two steps towards fixing this. The first will be to check whether the server is being started for a mission / skirmish game, and use the local player details instead of querying the forum. This should be relatively simple, and we should aim to include this in the upcoming hotfix release.
The second will be to introduce a third "waiting for authentication" state with appropriate client UI so we can accept the connection immediately (or show a more relevant waiting dialog if the server requires authentication) and sync the authentication data once it is ready. This is going to be a lot more work, so will need to wait for Next + 1 or later.