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moveflsh should be optional and not hard-coded #17545

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Mailaender opened this issue Jan 1, 2020 · 0 comments
Open

moveflsh should be optional and not hard-coded #17545

Mailaender opened this issue Jan 1, 2020 · 0 comments
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@Mailaender
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@Mailaender Mailaender commented Jan 1, 2020

I added it in #3999 without thinking about mods which might not have one. Currently, the game will crash if sprites and palettes don't exist. This is documented nowhere.

@Mailaender Mailaender added the Refactor label Jan 1, 2020
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