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Allow helicopters to change stances #7117
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You can send us a pull request where you remove |
Aircraft were originally set up with stances and auto target disabled as a deliberate balance choice (they have limited ammo, so should never acquire targets automatically unless ordered via attack-move or guard). It sounds like somebody has regressed the auto target behaviour for this case. |
Well the limited ammo does not justify the disabling of the stance change feature in my opinion. It should just start with a sane defensive default then. |
I believe this still works as expected. May be Mig bumped into Longbow and that tirggered "auto-defense" or something. I didn't see what happen. I've just noticed one of Longbows is flying away and when selected I could see the target was one of Migs. |
I can do that if it's that easy. :-) |
Sure, go for it. |
PR is up - #7185 |
Commit enables stance changes for helicopters in RA. It also sets default stance to HoldFire to keep previous behaviour. closes OpenRA#7117
uh huh??? I did not close it! :( |
Commit enables stance changes for helicopters in RA. It also sets default stance to HoldFire to keep previous behaviour. closes OpenRA#7117
As of now, it's not possible to change stance for helicopters or at least for Allied Longbow in RA. This leads to Longbow(s) chasing after Migs, resp. airplanes which is, well, something you probably don't want. Other enemy units than airplanes will be chased as well, I guess, but I haven't tested it.
Observed on SP map Intervention!.
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