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Removed PlayerPaletteFromCurrentTileset #13944
In theory, since it's only a normal palette at this point and
I suggest waiting a bit for other feedback, though, as I might have overlooked something or others might disagree with that change.
Hardcoding trait-specific data in the tilesets is awful to begin with. It goes directly against our long term goal of removing hardcoded mod-specific stuff from the engine. Thinking about it, the cleanest solution would be to remove