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[RA Map Pool] Replace all Creep with Neutral actors on map Agenda #13972

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merged 1 commit into from Sep 10, 2017

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SoScared commented Sep 2, 2017

The AI doesn't appear to seek out Creep Trees but it will attack it with flamers if they get in its path.

Very circumstantial bug but worth the fix.

map uploaded at: http://resource.openra.net/maps/22723/

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Should get into release, I guess.

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reaperrr commented Sep 2, 2017

Should get into release, I guess.

@reaperrr reaperrr added this to the Next Release milestone Sep 2, 2017

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Alternatively we might want to replace Agenda with a more subtle map for the release. Agenda was the only map that reliably showcased all the civilian structures but ideally we might want a map that doesn't throw the player out on a huge and heavily competitive map. A newly made map of mine, Bandit, could be a more suitable candidate: http://resource.openra.net/maps/22642/

Without the custom map.png and redundant 'advanced rules' off course.

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SoScared commented Sep 3, 2017

Alternatively we might want to replace Agenda with a more subtle map for the release. Agenda was the only map that reliably showcased all the civilian structures but ideally we might want a map that doesn't throw the player out on a huge and heavily competitive map. A newly made map of mine, Bandit, could be a more suitable candidate: http://resource.openra.net/maps/22642/

Without the custom map.png and redundant 'advanced rules' off course.

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pchote approved these changes Sep 3, 2017

Fix confirmed

@pchote pchote added the PR: Needs +2 label Sep 3, 2017

@reaperrr reaperrr merged commit b78736a into OpenRA:bleed Sep 10, 2017

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