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Added a visual explosion to the flame thrower #14107
The large explosion and sound are a bit jarring for an infantry-sized unit (Same with the gren but I plan to address that later.) For a cleaner fit, I went with:
VisualExplode: Warhead@2Eff: CreateEffect Explosions: small_napalm ImpactSounds: firebl3.aud
I'd also remove the 50% explosion chance but that's just my pet peeve against RNG.