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D2K - Add Harkonnen 9a #14429
referenced this pull request
Nov 26, 2017
Nice. Again it took me quite some time to finish the original mission. The only difference I noticed (except the balance) is that the Atreides (Main Base) attacks in regular intervals with a group of six Fremen (quite possible the AI waits for 3 Fremenpower cooldowns and sends them afterwards). I don't know how well the AI can handle this, so it is more a note than a request.
Also it seems that the Corrino won't get their reinforcments or at least I couldn't spot them arriving. I couldn't find the reason for it, could you check if I'm wrong? After this is cleared I'm gonna
I don't think SpawnActorPower has a lua way to trigger itself, but i think i can just use Produce to replicate that.