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RA: Fix silo preventing player elimination #14941

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merged 1 commit into from Mar 18, 2018

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CH4Code commented Mar 18, 2018

Fixes inconsistency in RA mod. Silos were considered important structures with MustBeDestroyed. In d2k and TD players lose if they have only silos on the map.

Also added me to the Authors considering all my previous commits, too.

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@@ -44,6 +44,7 @@ Also thanks to:
* Chris Grant (Unit158)
* clem
* Cody Brittain (Generalcamo)
* Constantin Helmig (CH4Code)

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@abcdefg30

abcdefg30 Mar 18, 2018

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Seems like we use spaces instead of tabs in this file... ^^

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@CH4Code

CH4Code Mar 18, 2018

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Ah come on!^^

@CH4Code CH4Code force-pushed the CH4Code:RA_silo_fix_MustBeDestroyed branch from 4c44562 to a3c44c3 Mar 18, 2018

@reaperrr reaperrr merged commit aa82942 into OpenRA:bleed Mar 18, 2018

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reaperrr commented Mar 18, 2018

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