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Fix overlapping infantry and building decorations #15147
This PR polishes our overlay decorations for infantry and structures. The repair and powerdown icons are now shown side by side in RA/D2K/TS, and the heal/tiberium protection/veterancy icons now alternate on infantry where there is not enough space to do anything else.
This also adds the hospital heal indicator to RA, and changes it to blink and only display when the infantry is actively healing. The hazmat indicator in TD is similarly only shown when the infantry is in a tiberium field.
referenced this pull request
May 19, 2018
I think that the blinking hospital indicator is a bit jarring. IMO it should be simply displayed, without blinking when infantry is healing. If it is to blink, then I'd suggest making it smoothly pulse by animating the opacity of the overlay.
I'm not sure whether I should file a new issue for that, just my opinion here.