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Change Parachutable.GroundCorpseSequence default to null #15326
Missions and 3rd-party mods may paradrop vehicles which normally don't need a corpse sequence (because they already have
Additionally, made it easier to disable inherited corpse sequences (checking Image + using NullOrEmpty instead of just null checks) and improved internal order and readability of the properties a bit.
Pretty much. Well, I wasn't 100% sure which way to go, but I figured that not doing things automatically would be the lesser evil over potentially adding some unwanted override just because that actor happens to use a custom FallRate or something like that.