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Remove Negative Damage Weapon Full Health Check #15751
The behaviour can be replicated with conditions and currently non-damage warheads on the weapon can prevent this check from properly working.
We talked on irc that some warheads like CreateEffect shouldn't effect the targeting regardless, but i haven't done it yet because couldn't figure how exactly to do it. It can be done in a seperate PR.
I also put an Update rule that notifies about this change, but doesn't actually edit anything.