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Allow forcing sprite body Z position to ground #15844

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merged 1 commit into from Dec 23, 2018

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@reaperrr
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reaperrr commented Nov 21, 2018

I'm using this downstream to display a custom shadow sprite on the ground.

@GraionDilach

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GraionDilach commented Nov 21, 2018

As someone who also resolved this locally already... why SpriteBody instead of IdleOverlay?

@pchote

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pchote commented Nov 21, 2018

Presumably for animation support.

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reaperrr commented Nov 21, 2018

Presumably for animation support.

Pretty much.

@reaperrr reaperrr force-pushed the reaperrr:0110-forceground-wsb branch from eeb3c4a to dd111ad Nov 21, 2018

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obrakmann left a comment

Looks reasonable, 👍

@pchote

pchote approved these changes Dec 23, 2018

@pchote pchote merged commit 7ed6733 into OpenRA:bleed Dec 23, 2018

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