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Add engineer and thief to Monster Tank Madness #16128
It does to me, but I don't have the same view on keeping missions and multiplayer equal. If you insist we can use 3 engineers here instead.
This issue will come to a head again when we get to missions with helicopters. My opinion is to have hinds on soviets for missions.
I'm less concerned about Hinds because I'm still convinced that we will eventually find a way to move them back to Soviet in MP too. I won't insist on engineer over thief here if you don't want to do that, so I guess we wait for someone else to chime in with a tiebreaking opinion.