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Rewrite Enter and remove ResolveFrozenActorOrder. #16150
This PR implements the third and hopefully final part of the target-visibility changes.
The changes required to recreate the old behaviour for #16139 were going to be ugly, so I instead pushed forward and rewrote
Added a new commit to fix #9362, which appears to have a bigger impact now that the Enter activities care about frozen actors (or maybe just being noticed more with people actively testing capturing).
Before the fix: Player 1 sees a power plant frozen actor that has the faction color of Player 2, but a tooltip showing themselves. Player 2 sees a power plant frozen actor that appears to be owned by Player 1.
After the fix: Player 1 sees a power plant frozen actor that appears to be owned by Player 2. Player 2 does not see a frozen actor.