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Fix maximum range estimation for stationary turrets and stance-restricted units. #16252

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merged 1 commit into from Mar 2, 2019

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pchote commented Mar 2, 2019

Fixes #16251.

@pchote pchote added this to the Next Release milestone Mar 2, 2019

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Punsho commented Mar 2, 2019

Does this also fix turret twitching for mobile actors?

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pchote commented Mar 2, 2019

I would be very surprised if it did.

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pchote commented Mar 2, 2019

It turns out that this does fix turret twitching for mobile actors, which is probably related to the defend stance not allowing them to move.

@pchote pchote changed the title Fix maximum range estimation for stationary turrets. Fix maximum range estimation for stationary turrets and stance-restricted units. Mar 2, 2019

@reaperrr reaperrr merged commit 8b618ef into OpenRA:bleed Mar 2, 2019

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