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Clear LastSearchFailed when starting a new FindAndDeliverResources activity #16983
This looks good. However, it would probably be cleaner if
As an aside, that particular line in
Good point. Updated.
On closer inspection that
A simple testcase to verify the fix is to create a map with a small resource patch (with no tree/mine) near the AI base, and a second patch far away. On bleed the harvester will stop outside the refinery after harvesting the first patch. Now they will move to the next patch.