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Remove landing behaviour from force-move orders on selectable buildings. #17263
Our definition for what constitutes a force move vs a force land is arbitrary to start with, so IMO it is perfectly reasonable to tweak that definition to be that force-move over a building† remains a move, and a force-move over anything else is a land.
† using "building" here from a player perspective, i.e. a player-built or civilian/tech structure, not trees or other actors that use the