Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix AttackFollow ignoring allowMove flag when auto-targeting. #17619

Merged
merged 1 commit into from Feb 14, 2020

Conversation

@pchote
Copy link
Member

pchote commented Jan 26, 2020

Fixes #17476.

@pchote

This comment has been minimized.

Copy link
Member Author

pchote commented Feb 12, 2020

Leaving this open on the milestone is the worst case scenario - if we leave this until the last minute before a playtest we lose the opportunity for people to find bugs on bleed. Can we please get some activity here?

Copy link
Member

abcdefg30 left a comment

Fix confirmed. Now however planes don't react at all when something enters their range on the defend stance. Apparently that is the feature here but I can't help but think this is actually the wrong thing to do. (A proper fix would probably include adding a range that planes have to manoeuvrer in without that being considered "leaving" their position.)

@teinarss teinarss merged commit ab196a2 into OpenRA:bleed Feb 14, 2020
2 checks passed
2 checks passed
continuous-integration/appveyor/pr AppVeyor build succeeded
Details
continuous-integration/travis-ci/pr The Travis CI build passed
Details
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Linked issues

Successfully merging this pull request may close these issues.

3 participants
You can’t perform that action at this time.