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Moved impact actor type and validity against terrain to Warhead #18777

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This is a followup of #18072 which makes the function accessible to upstream warhead codes without duplicating the class.

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pchote commented Oct 26, 2020

We explicitly decided against this in one of the earlier PRs (I'm not sure exactly which, but there is prior discussion if you're able to find it) because this forces all warheads to define these properties even if they don't make sense. This hurts modularity and makes things confusing for modders by exposing fields that are not actually used.

@Mailaender Mailaender closed this Oct 26, 2020
@Mailaender Mailaender deleted the warhead-air-impact branch October 26, 2020 13:42
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OpenHV/OpenHV@fbb1785

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