Skip to content

Fix missile having no facing set before first game tick#21278

Merged
abcdefg30 merged 1 commit into
OpenRA:bleedfrom
PunkPun:fix-missile
Sep 20, 2024
Merged

Fix missile having no facing set before first game tick#21278
abcdefg30 merged 1 commit into
OpenRA:bleedfrom
PunkPun:fix-missile

Conversation

@PunkPun

@PunkPun PunkPun commented Dec 29, 2023

Copy link
Copy Markdown
Member

No description provided.

@PunkPun PunkPun changed the title Fix missile having no facing set before first tick Fix missile having no facing set before first game tick Jan 21, 2024
@reaperrr

reaperrr commented Feb 9, 2024

Copy link
Copy Markdown
Contributor

Haven't tested, but I wonder if this might under some circumstances actually be a visual regression in next-gen mods, for example if the launch angle is equivalent to 45° or higher.

@PunkPun

PunkPun commented Feb 9, 2024

Copy link
Copy Markdown
Member Author

It should still look better than it currently does. Which is just staying at 0 facing

@abcdefg30
abcdefg30 merged commit 03dd996 into OpenRA:bleed Sep 20, 2024
@abcdefg30

Copy link
Copy Markdown
Member

Changelog

@PunkPun
PunkPun deleted the fix-missile branch September 22, 2024 17:53
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants