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Fix unrepairable desert bridge#21731

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PunkPun merged 1 commit into
OpenRA:bleedfrom
JovialFeline:desert-bridge-huts
Jan 30, 2025
Merged

Fix unrepairable desert bridge#21731
PunkPun merged 1 commit into
OpenRA:bleedfrom
JovialFeline:desert-bridge-huts

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@JovialFeline JovialFeline commented Jan 30, 2025

Fixes #20623

On bleed, the long bridge for the desert tileset can not be repaired from its north end piece, BR1. Because the dimensions for that piece are unusual, the default offset for the hut blocks Engineers.
NorthEnd_Composite

Bleed_RepairN.mp4

Tanya is still able to Demolish, though the bridge death will kill her unless she is directed to safety.

Bleed_DemolishN.mp4

The south end piece, BR2, has a similar irregularity. It remains accessible but it's not by much and the same Demolish problem occurs.

SouthEnd_Composite

Bleed_RepairS.mp4

This PR adjusts both huts so they are close to the middle of the road connection, like other bridges. This adjustment is conditional and should only take effect if the desert tileset is being used.

PR_Amalgam.mp4

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Makes sense

@PunkPun PunkPun merged commit 440987c into OpenRA:bleed Jan 30, 2025
@PunkPun PunkPun added this to the Next Release milestone Jan 30, 2025
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PunkPun commented Jan 30, 2025

@JovialFeline JovialFeline deleted the desert-bridge-huts branch March 21, 2026 14:46
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Desert bridges are unaccessible in destroyed state.

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