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Matthias Mailänder edited this page Nov 20, 2016 · 12 revisions
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Welcome to the ☭ OpenRA project.

OpenRA is an open-source reimplementation of Westwood's Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and cross-platform positional sound built upon OpenAL. It runs on Windows, Linux and Mac OS X. Feel free to improve upon OpenRA. The development process is public and open to everyone. We are happy to include your patches after a code review.

Community Resources

Status

Guides

  • Playing the game - Learn the basics of gameplay
  • Making maps guide - Learn how to make maps with easy and advanced settings
  • Modding Guide - Learn how to make additional mods for the game, beyond RA and C&C
  • Dedicated - Instructions on how to run a Dedicated OpenRA server
  • Audio guide - How to edit, convert to aud and implement it on maps, units, and mods
  • Pixelart - 3D models to sprite tutorials and other fileformat conversions

Development Topics