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This page is intended to be a proposal. It describes the technical details of implementing CEF as well as a "sales pitch" for why we should do it. This is not a tutorial on how to use it to code the GUI.
Chromium Embedded Framework, hereby abbreviated as CEF, is a library licensed under the New BSD License. CEF provides a full web browser implementation that is customizable, and can be embedded into any application.
CEF does insist on running in multiple threads, which is where the problems come.
Chromium Embedded Framework Google Code website: http://code.google.com/p/chromiumembedded/
New BSD License: http://opensource.org/licenses/BSD-3-Clause
What would OpenRA require CEF to be able to do?
- Render the GUI (DONE)
- Render unit and building icons (DONE)
- Get information like the player's money, game time and power usage
- Tell the game to start production, when the player clicks on an icon
- Tell the game to pause, resume and quit
CEF is multi threaded. (TODO: Expand on this)
CEF has been implemented and does render itself and Building Icons. Current work can be found here - https://github.com/Smilex/OpenRA/tree/CEF