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Expand Up @@ -16,6 +16,7 @@ This is the **changelog for the development branch**, not the [changelog for the
* Fixed production tooltip canvas not correctly scaling with description size. [[#15890](https://github.com/OpenRA/OpenRA/pull/15890)]
* Fixed several issues related to targeting (targeting buildings under the fog of war, losing targets when an MCV/Conyard transforms, turrets tracking units below the fog, etc.). [[#15866](https://github.com/OpenRA/OpenRA/pull/15866)]
* Fixed "Building"/"Training" and other audio notifications overlapping when ordered in quick succession. [[#15360](https://github.com/OpenRA/OpenRA/pull/15360)]
* Fixed replay timer tooltip showing the wrong percentage. [[#15704](https://github.com/OpenRA/OpenRA/pull/15704)]
* Added support for queuing deploy orders from the command bar. [[#15596](https://github.com/OpenRA/OpenRA/pull/15596)]
* Added support for inserting units into the build queue right after the currently produced unit. [[#15764](https://github.com/OpenRA/OpenRA/pull/15764)]
* Added an actor property editor to the map editor. [[#15551](https://github.com/OpenRA/OpenRA/pull/15551), [#15881](https://github.com/OpenRA/OpenRA/pull/15881)]
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