Copy Paste Every Option Setting At Once

CH4Code edited this page Mar 23, 2018 · 1 revision
LockPreview: true

Visibility: MissionSelector		
		
Rules: 
	World:
		MapOptions:
			TechLevelDropdownLocked: true
			TechLevel: unrestricted
			ShortGameCheckboxEnabled: true
			ShortGameCheckboxLocked: true
			GameSpeed: default
			GameSpeedDropdownLocked: true
		MapCreeps:
			CheckboxLocked: true
			CheckboxEnabled: true
		CrateSpawner:
			CheckboxEnabled: true
			CheckboxLocked: true
		MapBuildRadius:
			AllyBuildRadiusCheckboxLocked: true
			AllyBuildRadiusCheckboxEnabled: true
			BuildRadiusCheckboxEnabled: true
			BuildRadiusCheckboxLocked: true

		#-MPStartLocations:
		#-ConquestVictoryConditions:	
		#MissionObjectives: 
		#	EarlyGameOver: true

		SpawnMPUnits:
			StartingUnitsClass: none
			DropdownLocked: true
		ScriptLobbyDropdown@Your_custom_dropdown:
			ID: CustomDropdown
			Label :	Custom
			Description: Select some custom option by dropdown!
			Default:	entry_1
			Values:
				entry_1: First
				entry_2: Second
				entry_3: Third
			Locked:	false
			Visible: true 	
			DisplayOrder: 30
		LuaScript:
			Scripts: test.lua		
		MissionData:
			Briefing: \nThis is your mission!\n  *Go defeat our enemies!
			
	Player:
		Shroud:
			ExploredMapCheckboxLocked: true
			ExploredMapCheckboxEnabled: true	
			FogCheckboxLocked: true
			FogCheckboxEnabled: true
		LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
			Enabled: true
			Locked: true
		LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
			Enabled: true
			Locked: true
		LobbyPrerequisiteCheckbox@Your_custom_checkbox:
			ID: 	CustomCheckbox
			Label: 	CustomC
			Description: This is a custom option!
			Enabled: 	true
			Locked: 	true
			Visible: 	true
			DisplayOrder: 	20
			Prerequisites: custom_enabled
		PlayerResources:
			SelectableCash: 2500, 5000, 7500, 10000
			DefaultCash: 1000 #only select given opts
			DefaultCashDropdownLocked: true
		DeveloperMode:
			CheckboxEnabled: true
			CheckboxLocked: true
			FastBuild: true
			FastCharge: true
			DisableShroud: true
			UnlimitedPower: true
			BuildAnywhere: true
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