Blackbird88 edited this page Oct 19, 2016 · 6 revisions
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Minimum System Requirements

Running the Game


Shader Model 2.0 capable GPU (Radeon 9500+ / GeForce FX5200+ / GMA X3100+)
1GB Free Hard Drive Space
512MB RAM (the game itself uses ~100MB)
3 Button Mouse
Network Card (desirable)
Display capable of at least 1024×768

Software Dependencies:

Windows Vista, 7, 8 (x86 and x64)

Mac OS X 10.6

Ubuntu 14.04

  • mono-gmcs
  • cli-common-dev
  • libgl1-mesa-glx
  • libopenal1
  • libfreetype6
  • libsdl2
  • liblua5.1

openSUSE 13.1

  • mono-devel
  • openal-soft
  • freetype2
  • SDL2
  • liblua5_1


Technically anything with git and a text editor, but you probably want at least the requirements to run the game, plus:


A C# compiler (Mono’s CGC, xbuild/msbuild)
An IDE like MonoDevelop/Xamarin Studio, Visual Studio (Express)

Mac OS X

Install fink, then install glib2-shlibs and glib2-dev. (possibly not the first, try just glib2-dev and pkgconfig)