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Merge pull request #6754 from Gymnasiast/game-as-cpp

 Compile game.c and game.h as C++
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Gymnasiast committed Dec 5, 2017
2 parents 884bc0c + fb3b9cc commit 10a4dd06b0ab8498ed78a89e9e14382cffe31dce
Showing with 571 additions and 441 deletions.
  1. +6 βˆ’6 OpenRCT2.xcodeproj/project.pbxproj
  2. +1 βˆ’1 src/openrct2-ui/drawing/engines/HardwareDisplayDrawingEngine.cpp
  3. +1 βˆ’1 src/openrct2-ui/drawing/engines/SoftwareDrawingEngine.cpp
  4. +1 βˆ’1 src/openrct2-ui/input/KeyboardShortcut.cpp
  5. +1 βˆ’1 src/openrct2-ui/windows/Banner.cpp
  6. +1 βˆ’1 src/openrct2-ui/windows/DemolishRidePrompt.cpp
  7. +1 βˆ’1 src/openrct2-ui/windows/EditorBottomToolbar.cpp
  8. +1 βˆ’1 src/openrct2-ui/windows/EditorObjectiveOptions.cpp
  9. +1 βˆ’1 src/openrct2-ui/windows/EditorScenarioOptions.cpp
  10. +1 βˆ’1 src/openrct2-ui/windows/Finances.cpp
  11. +1 βˆ’1 src/openrct2-ui/windows/Footpath.cpp
  12. +1 βˆ’1 src/openrct2-ui/windows/GameBottomToolbar.cpp
  13. +1 βˆ’1 src/openrct2-ui/windows/Guest.cpp
  14. +1 βˆ’1 src/openrct2-ui/windows/GuestList.cpp
  15. +1 βˆ’1 src/openrct2-ui/windows/LandRights.cpp
  16. +1 βˆ’1 src/openrct2-ui/windows/LoadSave.cpp
  17. +1 βˆ’1 src/openrct2-ui/windows/Map.cpp
  18. +1 βˆ’1 src/openrct2-ui/windows/MazeConstruction.cpp
  19. +1 βˆ’1 src/openrct2-ui/windows/NewCampaign.cpp
  20. +1 βˆ’1 src/openrct2-ui/windows/NewRide.cpp
  21. +1 βˆ’1 src/openrct2-ui/windows/Park.cpp
  22. +1 βˆ’1 src/openrct2-ui/windows/Player.cpp
  23. +1 βˆ’1 src/openrct2-ui/windows/Research.cpp
  24. +1 βˆ’1 src/openrct2-ui/windows/Ride.cpp
  25. +1 βˆ’1 src/openrct2-ui/windows/RideConstruction.cpp
  26. +1 βˆ’1 src/openrct2-ui/windows/RideList.cpp
  27. +1 βˆ’1 src/openrct2-ui/windows/SavePrompt.cpp
  28. +1 βˆ’1 src/openrct2-ui/windows/Sign.cpp
  29. +1 βˆ’1 src/openrct2-ui/windows/Staff.cpp
  30. +1 βˆ’1 src/openrct2-ui/windows/StaffFirePrompt.cpp
  31. +1 βˆ’1 src/openrct2-ui/windows/StaffList.cpp
  32. +1 βˆ’1 src/openrct2-ui/windows/Themes.cpp
  33. +1 βˆ’1 src/openrct2-ui/windows/TileInspector.cpp
  34. +1 βˆ’1 src/openrct2-ui/windows/TitleCommandEditor.cpp
  35. +1 βˆ’1 src/openrct2-ui/windows/TitleEditor.cpp
  36. +1 βˆ’1 src/openrct2-ui/windows/TitleMenu.cpp
  37. +1 βˆ’1 src/openrct2-ui/windows/TrackDesignPlace.cpp
  38. +1 βˆ’1 src/openrct2-ui/windows/Viewport.cpp
  39. +1 βˆ’1 src/openrct2/Context.cpp
  40. +1 βˆ’1 src/openrct2/Editor.cpp
  41. +424 βˆ’291 src/openrct2/{game.c β†’ Game.cpp}
  42. +37 βˆ’40 src/openrct2/{game.h β†’ Game.h}
  43. +1 βˆ’1 src/openrct2/actions/GameAction.h
  44. +1 βˆ’1 src/openrct2/cheats.c
  45. +1 βˆ’1 src/openrct2/cmdline/ConvertCommand.cpp
  46. +1 βˆ’1 src/openrct2/drawing/X8DrawingEngine.cpp
  47. +1 βˆ’1 src/openrct2/drawing/lightfx.c
  48. +1 βˆ’1 src/openrct2/input.c
  49. +1 βˆ’1 src/openrct2/interface/Screenshot.cpp
  50. +1 βˆ’1 src/openrct2/interface/console.c
  51. +1 βˆ’1 src/openrct2/interface/viewport.c
  52. +1 βˆ’1 src/openrct2/interface/viewport_interaction.c
  53. +1 βˆ’1 src/openrct2/interface/window.c
  54. +1 βˆ’1 src/openrct2/localisation/date.c
  55. +1 βˆ’1 src/openrct2/localisation/localisation.c
  56. +1 βˆ’1 src/openrct2/localisation/user.c
  57. +1 βˆ’1 src/openrct2/management/Finance.cpp
  58. +1 βˆ’1 src/openrct2/management/Marketing.cpp
  59. +1 βˆ’1 src/openrct2/management/Research.cpp
  60. +1 βˆ’1 src/openrct2/network/Network.cpp
  61. +1 βˆ’1 src/openrct2/network/NetworkAction.cpp
  62. +1 βˆ’1 src/openrct2/network/Twitch.cpp
  63. +1 βˆ’1 src/openrct2/network/network.h
  64. +1 βˆ’1 src/openrct2/object_list.c
  65. +1 βˆ’1 src/openrct2/paint/Painter.cpp
  66. +1 βˆ’1 src/openrct2/paint/tile_element/banner.c
  67. +1 βˆ’1 src/openrct2/paint/tile_element/entrance.c
  68. +1 βˆ’1 src/openrct2/paint/tile_element/fence.c
  69. +1 βˆ’1 src/openrct2/paint/tile_element/large_scenery.c
  70. +1 βˆ’1 src/openrct2/paint/tile_element/path.c
  71. +1 βˆ’1 src/openrct2/paint/tile_element/scenery.c
  72. +1 βˆ’1 src/openrct2/paint/tile_element/tile_element.c
  73. +1 βˆ’1 src/openrct2/peep/Peep.cpp
  74. +1 βˆ’1 src/openrct2/peep/Staff.cpp
  75. +1 βˆ’1 src/openrct2/platform/shared.c
  76. +1 βˆ’1 src/openrct2/rct1/S4Importer.cpp
  77. +1 βˆ’1 src/openrct2/rct2/S6Exporter.cpp
  78. +1 βˆ’1 src/openrct2/rct2/S6Importer.cpp
  79. +1 βˆ’1 src/openrct2/ride/Station.cpp
  80. +1 βˆ’1 src/openrct2/ride/Track.cpp
  81. +1 βˆ’1 src/openrct2/ride/TrackDesign.cpp
  82. +1 βˆ’1 src/openrct2/ride/Vehicle.cpp
  83. +1 βˆ’1 src/openrct2/ride/ride.c
  84. +1 βˆ’1 src/openrct2/ride/track_design_save.c
  85. +1 βˆ’1 src/openrct2/ride/vehicle_paint.c
  86. +1 βˆ’1 src/openrct2/ride/water/RiverRapids.cpp
  87. +1 βˆ’1 src/openrct2/scenario/scenario.c
  88. +1 βˆ’1 src/openrct2/title/TitleScreen.cpp
  89. +1 βˆ’1 src/openrct2/title/TitleSequencePlayer.cpp
  90. +1 βˆ’1 src/openrct2/windows/EditorObjectSelection.cpp
  91. +1 βˆ’1 src/openrct2/windows/_legacy.c
  92. +1 βˆ’1 src/openrct2/world/Banner.cpp
  93. +1 βˆ’1 src/openrct2/world/Climate.cpp
  94. +1 βˆ’1 src/openrct2/world/Duck.cpp
  95. +1 βˆ’1 src/openrct2/world/Entrance.cpp
  96. +1 βˆ’1 src/openrct2/world/Fountain.cpp
  97. +1 βˆ’1 src/openrct2/world/MapGen.cpp
  98. +1 βˆ’1 src/openrct2/world/TileInspector.cpp
  99. +1 βˆ’1 src/openrct2/world/Wall.cpp
  100. +1 βˆ’1 src/openrct2/world/footpath.c
  101. +1 βˆ’1 src/openrct2/world/map.c
  102. +1 βˆ’1 src/openrct2/world/map_animation.c
  103. +1 βˆ’1 src/openrct2/world/park.c
  104. +1 βˆ’1 src/openrct2/world/scenery.c
  105. +1 βˆ’1 src/openrct2/world/sprite.c
  106. +1 βˆ’1 test/tests/MultiLaunch.cpp
  107. +1 βˆ’1 test/tests/RideRatings.cpp
@@ -123,6 +123,7 @@
4CE4624B1FD1613D0001CD98 /* Platform.macOS.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462471FD1613D0001CD98 /* Platform.macOS.cpp */; };
4CE4624C1FD1613D0001CD98 /* Platform.Posix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462481FD1613D0001CD98 /* Platform.Posix.cpp */; };
4CE4624D1FD1613D0001CD98 /* Platform.Win32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462491FD1613D0001CD98 /* Platform.Win32.cpp */; };
4CE462411FD0710E0001CD98 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE4623F1FD0710E0001CD98 /* Game.cpp */; };
4CF788C01F1B787700C611BF /* Painter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CF788BE1F1B787700C611BF /* Painter.cpp */; };
4CFBCD5E1F27CD8000D74FB6 /* SmallScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFBCD5D1F27CD8000D74FB6 /* SmallScenery.cpp */; };
4CFE4E801F90A3F1005243C2 /* Peep.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E7B1F90A3F1005243C2 /* Peep.cpp */; };
@@ -303,7 +304,6 @@
F76C86041EC4E88300FA49E2 /* string.c in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B01EC4E7CC00FA49E2 /* string.c */; };
F76C86051EC4E88300FA49E2 /* Editor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B11EC4E7CC00FA49E2 /* Editor.cpp */; };
F76C86071EC4E88300FA49E2 /* FileClassifier.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */; };
F76C86091EC4E88300FA49E2 /* game.c in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B51EC4E7CC00FA49E2 /* game.c */; };
F76C860B1EC4E88300FA49E2 /* Imaging.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B71EC4E7CC00FA49E2 /* Imaging.cpp */; };
F76C860D1EC4E88300FA49E2 /* input.c in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B91EC4E7CC00FA49E2 /* input.c */; };
F76C860F1EC4E88300FA49E2 /* chat.c in Sources */ = {isa = PBXBuildFile; fileRef = F76C83BC1EC4E7CC00FA49E2 /* chat.c */; };
@@ -716,6 +716,8 @@
4CE462471FD1613D0001CD98 /* Platform.macOS.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.macOS.cpp; sourceTree = "<group>"; };
4CE462481FD1613D0001CD98 /* Platform.Posix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Posix.cpp; sourceTree = "<group>"; };
4CE462491FD1613D0001CD98 /* Platform.Win32.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Win32.cpp; sourceTree = "<group>"; };
4CE4623F1FD0710E0001CD98 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
4CE462401FD0710E0001CD98 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Game.h; sourceTree = "<group>"; };
4CF788BE1F1B787700C611BF /* Painter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Painter.cpp; sourceTree = "<group>"; };
4CF788BF1F1B787700C611BF /* Painter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Painter.h; sourceTree = "<group>"; };
4CFBCD5D1F27CD8000D74FB6 /* SmallScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SmallScenery.cpp; sourceTree = "<group>"; };
@@ -1113,8 +1115,6 @@
F76C83B21EC4E7CC00FA49E2 /* Editor.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Editor.h; sourceTree = "<group>"; };
F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FileClassifier.cpp; sourceTree = "<group>"; };
F76C83B41EC4E7CC00FA49E2 /* FileClassifier.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FileClassifier.h; sourceTree = "<group>"; };
F76C83B51EC4E7CC00FA49E2 /* game.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = game.c; sourceTree = "<group>"; };
F76C83B61EC4E7CC00FA49E2 /* game.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = game.h; sourceTree = "<group>"; };
F76C83B71EC4E7CC00FA49E2 /* Imaging.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Imaging.cpp; sourceTree = "<group>"; };
F76C83B81EC4E7CC00FA49E2 /* Imaging.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Imaging.h; sourceTree = "<group>"; };
F76C83B91EC4E7CC00FA49E2 /* input.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = input.c; sourceTree = "<group>"; };
@@ -1831,8 +1831,8 @@
F76C83B21EC4E7CC00FA49E2 /* Editor.h */,
F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */,
F76C83B41EC4E7CC00FA49E2 /* FileClassifier.h */,
F76C83B51EC4E7CC00FA49E2 /* game.c */,
F76C83B61EC4E7CC00FA49E2 /* game.h */,
4CE4623F1FD0710E0001CD98 /* Game.cpp */,
4CE462401FD0710E0001CD98 /* Game.h */,
F76C83B71EC4E7CC00FA49E2 /* Imaging.cpp */,
F76C83B81EC4E7CC00FA49E2 /* Imaging.h */,
F76C83B91EC4E7CC00FA49E2 /* input.c */,
@@ -3163,6 +3163,7 @@
C654DF401F69C18C0040F43D /* Intent.cpp in Sources */,
C666ED761F33DBB20061AA04 /* ShortcutKeyChange.cpp in Sources */,
F76C887F1EC5324E00FA49E2 /* ApplyPaletteShader.cpp in Sources */,
4CE462411FD0710E0001CD98 /* Game.cpp in Sources */,
C685E51C1F8907850090598F /* Map.cpp in Sources */,
F7CB864A1EEDA1330030C877 /* KeyboardShortcuts.cpp in Sources */,
4C8667821EEFDCDF0024AAB8 /* RideGroupManager.cpp in Sources */,
@@ -3323,7 +3324,6 @@
F76C86041EC4E88300FA49E2 /* string.c in Sources */,
F76C86051EC4E88300FA49E2 /* Editor.cpp in Sources */,
F76C86071EC4E88300FA49E2 /* FileClassifier.cpp in Sources */,
F76C86091EC4E88300FA49E2 /* game.c in Sources */,
F76C860B1EC4E88300FA49E2 /* Imaging.cpp in Sources */,
F76C860D1EC4E88300FA49E2 /* input.c in Sources */,
F76C860F1EC4E88300FA49E2 /* chat.c in Sources */,
@@ -25,7 +25,7 @@
#include "DrawingEngines.h"
#include <openrct2/drawing/lightfx.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/paint/paint.h>
using namespace OpenRCT2;
@@ -24,7 +24,7 @@
#include <openrct2/ui/UiContext.h>
#include "DrawingEngines.h"
#include <openrct2/game.h>
#include <openrct2/Game.h>
using namespace OpenRCT2;
using namespace OpenRCT2::Drawing;
@@ -20,7 +20,7 @@
#include <openrct2/audio/audio.h>
#include <openrct2/config/Config.h>
#include <openrct2/core/Util.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/Screenshot.h>
#include <openrct2/interface/chat.h>
@@ -17,7 +17,7 @@
#include <openrct2/config/Config.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -14,7 +14,7 @@
*****************************************************************************/
#pragma endregion
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2-ui/windows/Window.h>
@@ -21,7 +21,7 @@
#include <openrct2/Context.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/audio/audio.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/Editor.h>
#include <openrct2/input.h>
#include <openrct2/sprites.h>
@@ -19,7 +19,7 @@
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/date.h>
#include <openrct2/localisation/localisation.h>
@@ -20,7 +20,7 @@
#include <openrct2/Context.h>
#include <openrct2/Editor.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/localisation/string_ids.h>
@@ -18,7 +18,7 @@
#include <openrct2/core/Math.hpp>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/graph.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/date.h>
@@ -19,7 +19,7 @@
#include <openrct2/audio/audio.h>
#include <openrct2/cheats.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -19,7 +19,7 @@
#include <openrct2/config/Config.h>
#include <openrct2/Context.h>
#include <openrct2/core/Math.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/themes.h>
#include <openrct2/interface/widget.h>
@@ -18,7 +18,7 @@
#include <openrct2/config/Config.h>
#include <openrct2/Context.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -17,7 +17,7 @@
#include <openrct2/config/Config.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/sprites.h>
@@ -18,7 +18,7 @@
#include <openrct2/core/Math.hpp>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/land_tool.h>
#include <openrct2/interface/viewport.h>
@@ -26,7 +26,7 @@
#include <time.h>
#include <openrct2/core/Guard.hpp>
#include <openrct2/Editor.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/platform/platform.h>
@@ -21,7 +21,7 @@
#include <openrct2/Context.h>
#include <openrct2/audio/audio.h>
#include <openrct2/cheats.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/land_tool.h>
#include <openrct2/interface/viewport.h>
@@ -19,7 +19,7 @@
#include <openrct2/audio/audio.h>
#include <openrct2/Context.h>
#include <openrct2/drawing/drawing.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -18,7 +18,7 @@
#include <openrct2/core/Math.hpp>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/interface/widget.h>
#include <openrct2/ride/ride.h>
@@ -25,7 +25,7 @@
#include <openrct2/core/Math.hpp>
#include <openrct2/Context.h>
#include <openrct2/audio/audio.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/management/NewsItem.h>
@@ -19,7 +19,7 @@
#include <openrct2/core/Math.hpp>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/date.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/input.h>
@@ -18,7 +18,7 @@
#include <openrct2/network/network.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/sprites.h>
@@ -16,7 +16,7 @@
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/interface/widget.h>
#include <openrct2/management/NewsItem.h>
@@ -24,7 +24,7 @@
#include <openrct2/Context.h>
#include <openrct2/core/Math.hpp>
#include <openrct2/core/Util.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/themes.h>
#include <openrct2/interface/viewport.h>
@@ -22,7 +22,7 @@
#include <openrct2/Context.h>
#include <openrct2/core/Math.hpp>
#include <openrct2/core/Util.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -19,7 +19,7 @@
#include <openrct2/config/Config.h>
#include <openrct2/Context.h>
#include <openrct2/core/Util.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/themes.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -22,7 +22,7 @@
#include <openrct2/Context.h>
#include <openrct2/audio/audio.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/interface/widget.h>
@@ -17,7 +17,7 @@
#include <openrct2/config/Config.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/localisation/string_ids.h>
#include <openrct2/interface/viewport.h>
@@ -20,7 +20,7 @@
#include <openrct2/windows/Intent.h>
#include <openrct2/Context.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -15,7 +15,7 @@
#pragma endregion
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -21,7 +21,7 @@
#include <openrct2/Context.h>
#include <openrct2/drawing/drawing.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -18,7 +18,7 @@
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -20,7 +20,7 @@
#include <openrct2/core/Guard.hpp>
#include <openrct2/core/Math.hpp>
#include <openrct2/core/Util.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -19,7 +19,7 @@
#include <openrct2/core/Memory.hpp>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/themes.h>
#include <openrct2/interface/viewport.h>
@@ -27,7 +27,7 @@
#include <openrct2/windows/Intent.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -20,7 +20,7 @@
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Editor.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/widget.h>
#include <openrct2/localisation/localisation.h>
@@ -21,7 +21,7 @@
#include <openrct2/Context.h>
#include <openrct2/core/Math.hpp>
#include <openrct2/core/Memory.hpp>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/input.h>
#include <openrct2/interface/viewport.h>
#include <openrct2/interface/widget.h>
@@ -17,7 +17,7 @@
#include <openrct2-ui/windows/Window.h>
#include <openrct2/audio/audio.h>
#include <openrct2/game.h>
#include <openrct2/Game.h>
#include <openrct2/localisation/localisation.h>
#include <openrct2/sprites.h>
#include <openrct2/interface/viewport.h>
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