diff --git a/tests/Point_Tests.cpp b/tests/Point_Tests.cpp index 3e63778d8..cce783377 100644 --- a/tests/Point_Tests.cpp +++ b/tests/Point_Tests.cpp @@ -33,86 +33,141 @@ #define DONT_SET_USING_JUCE_NAMESPACE 1 #include "OpenShot.h" -using namespace std; -using namespace openshot; +SUITE(POINT) { -TEST(Point_Default_Constructor) +TEST(Default_Constructor) +{ + openshot::Point p; + + // Default values + CHECK_EQUAL(1, p.co.X); + CHECK_EQUAL(0, p.co.Y); + CHECK_EQUAL(0.5, p.handle_left.X); + CHECK_EQUAL(1.0, p.handle_left.Y); + CHECK_EQUAL(0.5, p.handle_right.X); + CHECK_EQUAL(0.0, p.handle_right.Y); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p.interpolation); + CHECK_EQUAL(openshot::HandleType::AUTO, p.handle_type); +} +TEST(XY_Constructor) { // Create a point with X and Y values openshot::Point p1(2,9); CHECK_EQUAL(2, p1.co.X); CHECK_EQUAL(9, p1.co.Y); - CHECK_EQUAL(BEZIER, p1.interpolation); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation); } -TEST(Point_Constructor_With_Coordinate) +TEST(Constructor_With_Coordinate) { // Create a point with a coordinate - Coordinate c1(3,7); + openshot::Coordinate c1(3,7); openshot::Point p1(c1); CHECK_EQUAL(3, p1.co.X); CHECK_EQUAL(7, p1.co.Y); - CHECK_EQUAL(BEZIER, p1.interpolation); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation); } -TEST(Point_Constructor_With_Coordinate_And_LINEAR_Interpolation) +TEST(Constructor_With_Coordinate_And_LINEAR_Interpolation) { // Create a point with a coordinate and interpolation - Coordinate c1(3,9); - InterpolationType interp = LINEAR; + openshot::Coordinate c1(3,9); + auto interp = openshot::InterpolationType::LINEAR; openshot::Point p1(c1, interp); CHECK_EQUAL(3, c1.X); CHECK_EQUAL(9, c1.Y); - CHECK_EQUAL(LINEAR, p1.interpolation); + CHECK_EQUAL(openshot::InterpolationType::LINEAR, p1.interpolation); } -TEST(Point_Constructor_With_Coordinate_And_BEZIER_Interpolation) +TEST(Constructor_With_Coordinate_And_BEZIER_Interpolation) { // Create a point with a coordinate and interpolation - Coordinate c1(3,9); - InterpolationType interp = BEZIER; + openshot::Coordinate c1(3,9); + auto interp = openshot::InterpolationType::BEZIER; openshot::Point p1(c1, interp); CHECK_EQUAL(3, p1.co.X); CHECK_EQUAL(9, p1.co.Y); - CHECK_EQUAL(BEZIER, p1.interpolation); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation); } -TEST(Point_Constructor_With_Coordinate_And_CONSTANT_Interpolation) +TEST(Constructor_With_Coordinate_And_CONSTANT_Interpolation) { // Create a point with a coordinate and interpolation - Coordinate c1(2,8); - InterpolationType interp = CONSTANT; + openshot::Coordinate c1(2,8); + auto interp = openshot::InterpolationType::CONSTANT; openshot::Point p1(c1, interp); CHECK_EQUAL(2, p1.co.X); CHECK_EQUAL(8, p1.co.Y); - CHECK_EQUAL(CONSTANT, p1.interpolation); + CHECK_EQUAL(openshot::InterpolationType::CONSTANT, p1.interpolation); } -TEST(Point_Constructor_With_Coordinate_And_BEZIER_And_AUTO_Handle) +TEST(Constructor_With_Coordinate_And_BEZIER_And_AUTO_Handle) { // Create a point with a coordinate and interpolation - Coordinate c1(3,9); - openshot::Point p1(c1, BEZIER, AUTO); + openshot::Coordinate c1(3,9); + openshot::Point p1(c1, + openshot::InterpolationType::BEZIER, + openshot::HandleType::AUTO); CHECK_EQUAL(3, p1.co.X); CHECK_EQUAL(9, p1.co.Y); - CHECK_EQUAL(BEZIER, p1.interpolation); - CHECK_EQUAL(AUTO, p1.handle_type); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation); + CHECK_EQUAL(openshot::HandleType::AUTO, p1.handle_type); } -TEST(Point_Constructor_With_Coordinate_And_BEZIER_And_MANUAL_Handle) +TEST(Constructor_With_Coordinate_And_BEZIER_And_MANUAL_Handle) { // Create a point with a coordinate and interpolation - Coordinate c1(3,9); - openshot::Point p1(c1, BEZIER, MANUAL); + openshot::Coordinate c1(3,9); + openshot::Point p1(c1, + openshot::InterpolationType::BEZIER, + openshot::HandleType::MANUAL); CHECK_EQUAL(3, p1.co.X); CHECK_EQUAL(9, p1.co.Y); - CHECK_EQUAL(BEZIER, p1.interpolation); - CHECK_EQUAL(MANUAL, p1.handle_type); + CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation); + CHECK_EQUAL(openshot::HandleType::MANUAL, p1.handle_type); +} + +TEST(Json) +{ + openshot::Point p1; + openshot::Point p2(1, 0); + auto json1 = p1.Json(); + auto json2 = p2.JsonValue(); + auto json_string2 = json2.toStyledString(); + CHECK_EQUAL(json1, json_string2); } + +TEST(SetJson) +{ + openshot::Point p1; + std::stringstream json_stream; + json_stream << R"json( + { + "co": { "X": 1.0, "Y": 0.0 }, + "handle_left": { "X": 2.0, "Y": 3.0 }, + "handle_right": { "X": 4.0, "Y": -2.0 }, + "handle_type": )json"; + json_stream << static_cast(openshot::HandleType::MANUAL) << ","; + json_stream << R"json( + "interpolation": )json"; + json_stream << static_cast(openshot::InterpolationType::CONSTANT); + json_stream << R"json( + } + )json"; + p1.SetJson(json_stream.str()); + CHECK_EQUAL(2.0, p1.handle_left.X); + CHECK_EQUAL(3.0, p1.handle_left.Y); + CHECK_EQUAL(4.0, p1.handle_right.X); + CHECK_EQUAL(-2.0, p1.handle_right.Y); + CHECK_EQUAL(openshot::HandleType::MANUAL, p1.handle_type); + CHECK_EQUAL(openshot::InterpolationType::CONSTANT, p1.interpolation); +} + +} // SUITE