New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fails to launch on macOS/MacPorts #5039
Comments
I got a step forward but still no joy. When installing libopenshot, I had incorrectly specified the PYTHON_MODULE_PATH. After fixing that, though, OpenShot still fails to launch:
Again, I'm not conversant with Python but isn't this the module it seems to be failing to find?
Craig |
Argh, that should be:
|
Hello @ctreleaven Please go to openshot.org/download/@daily and get the latest DEV Daily Available. There are known issues with the v3.0.0-Release-Candidate not working on some Windows, Linux, and Mac platforms. The DEV Daily Build should work. |
Thanks but I'm building this for inclusion in MacPorts. MacPorts strongly prefers release tarballs although we sometimes add patches if that is the way to get past a problem. Is there a specific commit or two that would get this build working? |
@ctreleaven It would appear that you are missing the |
As I noted on December 14, the module is installed:
If you tell me the right incantation, I can verify that python3 is able to import the library. Not sure why openshot is having trouble; all site packages under MacPorts are installed in the same fashion. |
Thank you so much for submitting an issue to help improve OpenShot Video Editor. We are sorry about this, but this particular issue has gone unnoticed for quite some time. To help keep the OpenShot GitHub Issue Tracker organized and focused, we must ensure that every issue is correctly labelled and triaged, to get the proper attention. This issue will be closed, as it meets the following criteria:
We'd like to ask you to help us out and determine whether this issue should be reopened.
Thanks again for your help! |
Describe the bug:
A clear and concise description of what the bug is.
I contribute to the MacPorts project and I'm attempting to update our packaging from 2.6.0 to 3.0.0. Version 2.6.0 installed and functioned correctly under MacPorts. However, openshot-qt 3.0.0 fails to launch. Terminal output follows:
Note that MacPorts installs in a 'unix' fashion under the PREFIX "/opt/local"; openshot-qt is not encapsulated in an application bundle. Information on the 2.6.0 version of openshot-qt under MacPorts is at:
https://ports.macports.org/port/openshot-qt/details/
System Details:
macOS 10.15.7 (Catalina)
Log Files:
See above
Exception / Stacktrace:
N/A
The text was updated successfully, but these errors were encountered: